Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/AllLabelColorChanger.cs
gamer147 957af3d1ec feat(battle-engine): full Unity/VFX/god-object shims + expanded copy closure (2570 files)
Authored Unity primitive/object-model shim, VFX layer (control-flow-preserving, InstantVfx never invokes its action -- headless suppression), god-object stubs (GameMgr/EffectMgr/UIManager with faithfully-extracted nested enums), View/UI/Touch tree, LitJson+BetterList+Tuple copied, third-party stubs. Discovered Roslyn header-error masking: fixing class-header type errors unmasks body references, so the true copy closure is ~2570 files (was 782 under masking). Errors: masked-25720 -> 268; our shim files compile clean. Remaining: ~50 residual shim/external types, 24 NGUI UI-base overrides, static-type fixes, plus likely 1-2 more unmask waves.
2026-06-05 17:22:20 -04:00

222 lines
6.6 KiB
C#

using System.Collections.Generic;
using UnityEngine;
using Wizard.Bingo;
namespace Wizard;
public class AllLabelColorChanger
{
public struct ColorSet
{
public Color32 FontColor { get; private set; }
public Color32 FrameColor { get; private set; }
public UILabel.Effect Effect { get; private set; }
public Vector2 EffectDistance { get; private set; }
public Color32? ButtonFontColor { get; private set; }
public bool DontChangeEffect { get; private set; }
public ColorSet(Color32 fontColor, Color32 frameColor, UILabel.Effect effect, Vector2 effectDistance, Color32? buttonFontColor = null)
{
FontColor = fontColor;
FrameColor = frameColor;
Effect = effect;
EffectDistance = effectDistance;
DontChangeEffect = false;
ButtonFontColor = buttonFontColor;
}
public ColorSet(Color32 fontColor)
{
FontColor = fontColor;
DontChangeEffect = true;
FrameColor = fontColor;
Effect = UILabel.Effect.None;
EffectDistance = Vector2.zero;
ButtonFontColor = null;
}
}
private static bool deactivateTextColorChange = false;
private static Dictionary<Color32, ColorSet> COLOR_TABLE = new Dictionary<Color32, ColorSet>
{
{
LabelDefine.TEXT_COLOR_NORMAL,
new ColorSet(FromHexRGB(14182531), FromHexRGB(16777215), UILabel.Effect.None, new Vector2(2f, 2f))
},
{
LabelDefine.TEXT_COLOR_CREAM,
new ColorSet(FromHexRGB(14182531), new Color32(byte.MaxValue, byte.MaxValue, byte.MaxValue, 0), UILabel.Effect.None, Vector2.zero)
},
{
LabelDefine.TEXT_COLOR_BUTTON_DISABLE,
new ColorSet(FromHexRGB(11838375), FromHexRGB(7171180), UILabel.Effect.None, new Vector2(2f, 2f), FromHexRGB(6106424))
},
{
LabelDefine.TEXT_COLOR_KEYWORD,
new ColorSet(FromHexRGB(13803266), FromHexRGB(16777215), UILabel.Effect.None, Vector2.zero)
},
{
LabelDefine.TEXT_COLOR_ORANGE,
new ColorSet(FromHexRGB(16777215), FromHexRGB(16777215), UILabel.Effect.None, Vector2.zero)
}
};
public static Dictionary<Color32, ColorSet> COLOR_TABLE_DETAIL = new Dictionary<Color32, ColorSet>
{
{
LabelDefine.TEXT_COLOR_NORMAL,
new ColorSet(FromHexRGB(14182531), FromHexRGB(16777215), UILabel.Effect.None, new Vector2(2f, 2f))
},
{
LabelDefine.TEXT_COLOR_CREAM,
new ColorSet(FromHexRGB(11892614), new Color32(byte.MaxValue, byte.MaxValue, byte.MaxValue, 0), UILabel.Effect.None, Vector2.zero)
},
{
LabelDefine.TEXT_COLOR_BUTTON_DISABLE,
new ColorSet(FromHexRGB(6106424), FromHexRGB(7171180), UILabel.Effect.Outline8, new Vector2(2f, 2f))
}
};
public static Dictionary<Color32, ColorSet> COLOR_TABLE_DECK_SELECTION_ROTATION_UNLIMITED = new Dictionary<Color32, ColorSet> {
{
LabelDefine.TEXT_COLOR_NORMAL,
new ColorSet(FromHexRGB(16777215), FromHexRGB(16777215), UILabel.Effect.None, new Vector2(2f, 2f))
} };
public static Dictionary<Color32, ColorSet> COLOR_TABLE_DECK_SELECTION = new Dictionary<Color32, ColorSet>
{
{
LabelDefine.TEXT_COLOR_NORMAL,
new ColorSet(FromHexRGB(16777215), FromHexRGB(14182531), UILabel.Effect.None, new Vector2(2f, 2f))
},
{
LabelDefine.TEXT_COLOR_ORANGE,
new ColorSet(FromHexRGB(16777215), FromHexRGB(16777215), UILabel.Effect.None, Vector2.zero)
}
};
public static Dictionary<Color32, ColorSet> COLOR_TABLE_QUEST_BUTTON = new Dictionary<Color32, ColorSet>
{
{
LabelDefine.TEXT_COLOR_NORMAL,
new ColorSet(FromHexRGB(16777201))
},
{
LabelDefine.TEXT_COLOR_ORANGE,
new ColorSet(FromHexRGB(16777215), FromHexRGB(16777215), UILabel.Effect.None, Vector2.zero)
}
};
private static Dictionary<Color32, ColorSet> COLOR_TABLE_BINGO = new Dictionary<Color32, ColorSet>();
private static Dictionary<Color32, ColorSet> COLOR_TABLE_BINGO_BUTTON = new Dictionary<Color32, ColorSet>
{
{
LabelDefine.TEXT_COLOR_NORMAL,
new ColorSet(FromHexRGB(4599345), FromHexRGB(16777215), UILabel.Effect.None, new Vector2(2f, 2f))
},
{
LabelDefine.TEXT_COLOR_BUTTON_DISABLE,
new ColorSet(FromHexRGB(4599345), FromHexRGB(16777215), UILabel.Effect.None, new Vector2(2f, 2f))
}
};
private static Color32 FromHexRGB(int hex)
{
byte r = (byte)((hex & 0xFF0000) >> 16);
byte g = (byte)((hex & 0xFF00) >> 8);
byte b = (byte)(hex & 0xFF);
return new Color32(r, g, b, byte.MaxValue);
}
public static void ChangeAllLabel(GameObject root, Dictionary<Color32, ColorSet> colorDict = null)
{
if (deactivateTextColorChange)
{
return;
}
if (colorDict == null)
{
colorDict = COLOR_TABLE;
}
if (root.GetComponentInChildren<DeckSelectUI>(includeInactive: true) != null)
{
colorDict = COLOR_TABLE_DECK_SELECTION;
}
if (root.GetComponent<QuestSelectionButtonBase>() != null)
{
colorDict = COLOR_TABLE_QUEST_BUTTON;
}
if (root.GetComponent<CardDetailUI>() != null)
{
colorDict = COLOR_TABLE_DETAIL;
}
if (root.GetComponent<BingoPage>() != null)
{
colorDict = COLOR_TABLE_BINGO;
}
if (colorDict == COLOR_TABLE_DETAIL && (root.name == "CardTexture" || root.name == "CardText"))
{
return;
}
UILabel[] components = root.GetComponents<UILabel>();
foreach (UILabel uILabel in components)
{
bool flag = false;
bool flag2 = false;
ColorOverwrite component = uILabel.GetComponent<ColorOverwrite>();
if (component != null)
{
if (component.ColorChange == ColorOverwrite.Change.No)
{
continue;
}
if (component.ColorChange == ColorOverwrite.Change.UseDeckColorSet)
{
colorDict = COLOR_TABLE_DECK_SELECTION;
}
else if (component.ColorChange == ColorOverwrite.Change.UseBingoButtonSet)
{
colorDict = COLOR_TABLE_BINGO_BUTTON;
}
flag2 = component.DontChangeEffectDistance;
flag = component.DontChangeEffectStyle;
}
if (uILabel.GetComponent<ParameterOverwriterBase>() != null || !colorDict.TryGetValue(uILabel.color, out var value))
{
continue;
}
if ((bool)uILabel.gameObject.GetComponentInParent<UIButton>(includeInactive: true) && (uILabel.color == LabelDefine.TEXT_COLOR_NORMAL || uILabel.color == LabelDefine.TEXT_COLOR_BUTTON_DISABLE) && value.ButtonFontColor.HasValue)
{
uILabel.color = value.ButtonFontColor.Value;
}
else
{
uILabel.color = value.FontColor;
}
if (!value.DontChangeEffect)
{
uILabel.effectColor = value.FrameColor;
if (!flag)
{
uILabel.effectStyle = value.Effect;
}
if (!flag2)
{
uILabel.effectDistance = value.EffectDistance;
}
}
}
for (int j = 0; j < root.transform.childCount; j++)
{
ChangeAllLabel(root.transform.GetChild(j).gameObject, colorDict);
}
}
}