- Generated app types: ChapterCharaDecider, DownloadInfoGetter, DeckSelection(Confirm)DialogDisplay, SubChapterStorySectionBtn, EvolutionHideMessageVfx; nested OpeningShowCharacterPanelVfx on OpeningVfx. - EffectMgr.MoveType: full 47-value decomp enum (was 4). - MonoBehaviour.print, Debug.isDebugBuild, LayerMask.LayerToName, SystemLanguage.Chinese, RuntimePlatform.XBOX360/BlackBerryPlayer/+console values. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
21 lines
820 B
C#
21 lines
820 B
C#
// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard\SubChapterStorySectionBtn.cs
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using System;
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using System.Collections;
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using Cute;
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using UnityEngine;
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namespace Wizard
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{
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public partial class SubChapterStorySectionBtn
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{
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private UILabel _clearLabel;
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private UILabel _titleLabel;
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private UITexture _btnTexture;
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private Texture _textureNormalImage;
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private Texture _texturePressImage;
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public void UnitRead(ScenarioSummary.Data data, StoryChapterData.SubChapterData subChapterData, Action<StoryChapterData.SubChapterData> unitReadAction) { }
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public void AllRead(Action allAction, string allBtnPath, bool isExistMaintenanceSubChapter) { }
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public void Maintenance() { }
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private IEnumerator OnPressImage() => default!;
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}
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}
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