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SVSimServer/SVSim.BattleEngine
History
gamer147 f6e3b67be1 docs(rng-seam): note stableRandomCount divergence in HeadlessBattleMgr
2026-06-06 10:38:58 -04:00
..
Engine
patch(rng-seam): make StableRandomDouble/StableRandomOnlySelf virtual (DP5, zero logic change)
2026-06-06 10:25:35 -04:00
Patches
patch(rng-seam): make StableRandomDouble/StableRandomOnlySelf virtual (DP5, zero logic change)
2026-06-06 10:25:35 -04:00
Rng
docs(rng-seam): note stableRandomCount divergence in HeadlessBattleMgr
2026-06-06 10:38:58 -04:00
Shim
feat(battle-engine-port): M9 COMPLETE — when_play draw resolves headless (hand/deck-delta oracle)
2026-06-06 08:47:04 -04:00
COPIED.manifest.tsv
patch(rng-seam): make StableRandomDouble/StableRandomOnlySelf virtual (DP5, zero logic change)
2026-06-06 10:25:35 -04:00
SVSim.BattleEngine.csproj
feat(battle-engine): scaffold empty SVSim.BattleEngine library
2026-06-05 16:34:46 -04:00
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