Files
SVSimServer/SVSim.BattleEngine/Engine/PaymentBase.cs
gamer147 824309ec44 feat(battle-engine): close the AI-simulation subsystem (verbatim)
Copied the 89 uncopied AI*SimulationUtility/extension files defining the
AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed
the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
2026-06-05 20:30:59 -04:00

24 lines
408 B
C#

using UnityEngine;
public class PaymentBase : MonoBehaviour
{
public enum RefundWarningType
{
NONE,
WARNING,
PENALTY
}
protected bool IsAlertAgree;
protected void CallPaymentStartFromAlert(string ProductId)
{
IsAlertAgree = true;
purchaceStart(ProductId, isFromAlert: true);
}
public virtual void purchaceStart(string ProductId, bool isFromAlert = false)
{
}
}