Files
SVSimServer/SVSim.Database/Models/ViewerClassData.cs
gamer147 2f4420bf15 feat(viewer): add ViewerClassData.IsRandomLeaderSkin column
Adds the bool column (defaults false) to the [Owned] ViewerClassData
entity and a two-test persistence suite that verifies round-trip and
default-value behaviour via SQLite/EnsureCreated.
2026-06-09 17:24:32 -04:00

27 lines
794 B
C#

using Microsoft.EntityFrameworkCore;
namespace SVSim.Database.Models;
[Owned]
public class ViewerClassData
{
public int Level { get; set; }
public int Exp { get; set; }
/// <summary>
/// Per-class "use random leader skin from owned pool" preference. Defaults to false.
/// No client-side setter exists today (only per-deck random-leader-skin endpoints exist);
/// persisted now so when/if a class-level toggle is discovered, the write target exists.
/// </summary>
public bool IsRandomLeaderSkin { get; set; }
#region Navigation Properties
public ClassEntry Class { get; set; } = new ClassEntry();
public Viewer Viewer { get; set; } = new Viewer();
public LeaderSkinEntry LeaderSkin { get; set; } = new LeaderSkinEntry();
#endregion
}