Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/GatheringUpdateDeckLeaderSkin.cs
gamer147 0455ff649e feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the
IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files +
UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile
loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
2026-06-05 20:38:56 -04:00

25 lines
679 B
C#

namespace Wizard;
public class GatheringUpdateDeckLeaderSkin : BaseTask
{
public class GatheringUpdateDeckLeaderSkinParam : BaseParam
{
public int deck_no;
public int leader_skin_id;
}
public GatheringUpdateDeckLeaderSkin()
{
base.type = ApiType.Type.GatheringUpdateDeckLeaderSkin;
}
public void SetParameter(int deckNo, int leaderSkinId)
{
GatheringUpdateDeckLeaderSkinParam gatheringUpdateDeckLeaderSkinParam = new GatheringUpdateDeckLeaderSkinParam();
gatheringUpdateDeckLeaderSkinParam.deck_no = deckNo;
gatheringUpdateDeckLeaderSkinParam.leader_skin_id = leaderSkinId;
base.Params = gatheringUpdateDeckLeaderSkinParam;
}
}