Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard.Scripts.Network.Data.TaskData.BuildDeckPurchase/BuildDeckSelectBuyMeansDialog.cs

17 lines
633 B
C#

using System;
using UnityEngine;
namespace Wizard.Scripts.Network.Data.TaskData.BuildDeckPurchase;
public class BuildDeckSelectBuyMeansDialog : BaseSelectBuyMeansDialog
{
[SerializeField]
private BuildDeckProductDetail _buildDeckProductDetail;
public void Init(BuildDeckProductInfo productInfo, DialogBase dialog, Action onPushBuyCrystalBtnCallBack, Action onPushBuyRupyBtnCallBack, Action onPushBuyTicketBtnCallBack)
{
_buildDeckProductDetail.SetSingleProductDetail(productInfo);
_Init(productInfo.saleInfo, dialog, onPushBuyCrystalBtnCallBack, onPushBuyRupyBtnCallBack, onPushBuyTicketBtnCallBack);
}
}