Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/SealedLobby.cs
gamer147 824309ec44 feat(battle-engine): close the AI-simulation subsystem (verbatim)
Copied the 89 uncopied AI*SimulationUtility/extension files defining the
AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed
the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
2026-06-05 20:30:59 -04:00

252 lines
8.9 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using Cute;
using UnityEngine;
namespace Wizard;
public class SealedLobby : MonoBehaviour
{
[SerializeField]
private ArenaCommonLobby _commonLobbyPrefab;
[SerializeField]
private GameObject _buttonsRoot;
[SerializeField]
private UIButton _deckEditButton;
[SerializeField]
private UIButton _deckViewButton;
[SerializeField]
private UIButton _deckCodeGenerateButton;
[SerializeField]
private UIButton _stageSelectButton;
[SerializeField]
private UIButton _retireButton;
[SerializeField]
private UISprite _incompleteDeckIcon;
[SerializeField]
private CardSelectDialog _cardSelectDialogPrefab;
private const int BATTLE_MAX_NUM = 5;
private List<string> _unloadAssetList = new List<string>();
private ArenaCommonLobby _commonLobby;
private UICardList _deckViewerDialog;
private SealedData SealedData => Data.ArenaData.SealedData;
public bool IsReady => _commonLobby.IsReady;
public void Init()
{
_commonLobby = NGUITools.AddChild(base.gameObject, _commonLobbyPrefab.gameObject).GetComponent<ArenaCommonLobby>();
_commonLobby.Init(new ArenaCommonLobbyInitParam
{
ClassId = SealedData.SelectedClassId.Value,
BattleMaxNum = 5,
BattleWinNum = SealedData.BattleWinNum,
BattleResultList = SealedData.BattleResultList,
BattleButtonClickCallback = OnClickBattleButton,
RewardReceiveButtonClickCallback = OnClickRewardReceiveButton,
BattleMaintenanceType = NetworkDefine.MAINTENANCE_TYPE.ARENA_SEALED_BATTLE_MAINTENANCE
});
_buttonsRoot.transform.SetParent(_commonLobby.ButtonsRoot.transform);
_buttonsRoot.transform.localPosition = Vector3.zero;
UIEventListener.Get(_deckEditButton.gameObject).onClick = OnClickDeckEditButton;
UIEventListener.Get(_deckViewButton.gameObject).onClick = OnClickDeckViewButton;
UIEventListener.Get(_deckCodeGenerateButton.gameObject).onClick = OnClickDeckCodeGenerateButton;
UIEventListener.Get(_stageSelectButton.gameObject).onClick = OnClickStageSelectButton;
UIEventListener.Get(_retireButton.gameObject).onClick = OnClickRetireButton;
bool flag = SealedData.BattleResultList.Length >= 5;
UIManager.SetObjectToGrey(_deckEditButton.gameObject, flag);
UIManager.SetObjectToGrey(_stageSelectButton.gameObject, flag);
UIManager.SetObjectToGrey(_retireButton.gameObject, flag);
bool flag2 = !SealedData.IsCompletedDeck.Value && !flag;
_commonLobby.SetDecisionButtonToDark(flag2);
UIManager.SetObjectToGrey(_deckCodeGenerateButton.gameObject, flag2);
_incompleteDeckIcon.gameObject.SetActive(flag2 || SealedData.DeckData.GetCardIdList().Any((int id) => GameMgr.GetIns().GetDataMgr().IsMaintenanceCard(id)));
}
public void Final()
{
Toolbox.ResourcesManager.RemoveAssetGroup(_unloadAssetList);
_unloadAssetList.Clear();
_deckViewerDialog?.RemoveData();
_commonLobby.Final();
UnityEngine.Object.Destroy(_commonLobby.gameObject);
}
private void OnClickDeckEditButton(GameObject g)
{
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
SealedController.GoToSealedDeckEdit();
}
private void OnClickDeckViewButton(GameObject g)
{
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
StartCoroutine(OpenDeckViewerDialogCoroutine());
}
private IEnumerator OpenDeckViewerDialogCoroutine()
{
if (_deckViewerDialog == null)
{
_deckViewerDialog = DialogCreator.CreateDeckViewerDialog(base.gameObject);
DeckData deckData = SealedData.DeckData;
List<string> loadAssetList = _deckViewerDialog.GetLoadFileList(deckData.GetCardIdList());
UIManager uiMgr = UIManager.GetInstance();
uiMgr.createInSceneCenterLoading();
yield return StartCoroutine(Toolbox.ResourcesManager.LoadAssetGroupAsync(loadAssetList, delegate
{
_unloadAssetList.AddRange(loadAssetList);
}));
uiMgr.closeInSceneCenterLoading();
_deckViewerDialog.SetDeck(deckData, null);
_deckViewerDialog.SetShareButtonUse(isUse: true);
_deckViewerDialog.SubmitDeckType = GenerateDeckCodeTask.SubmitDeckType.SEALED;
CardDetailUI cardDetail = _deckViewerDialog.CardDetail;
cardDetail.IsShowFlavorTextButton = true;
cardDetail.IsShowVoiceButton = true;
cardDetail.IsShowEvolutionButton = true;
}
_deckViewerDialog.SetActive(in_Active: true);
_deckViewerDialog.ResetScroll();
}
private void OnClickDeckCodeGenerateButton(GameObject g)
{
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
ArenaCommonLobby.GenerateDeckCode(GenerateDeckCodeTask.SubmitDeckType.SEALED, SealedData.SelectedClassId.Value, SealedData.DeckOriginalExcludedPhantomCardList, SealedData.DeckOriginalPhantomCardList);
}
private void OnClickStageSelectButton(GameObject g)
{
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
DialogCreator.CreateStageSelectDialog();
}
private void OnClickRetireButton(GameObject g)
{
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
ArenaCommonLobby.OpenRetireConfirmDialog().onPushButton1 = delegate
{
StartCoroutine(Toolbox.NetworkManager.Connect(new SealedRetireTask(), delegate
{
ReceiveReward();
}));
};
}
private void OnClickBattleButton()
{
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE_TRANS);
DataMgr dataMgr = GameMgr.GetIns().GetDataMgr();
Data.CurrentFormat = Format.Sealed;
dataMgr.m_BattleType = DataMgr.BattleType.Sealed;
dataMgr.SetSelectDeckId(SealedData.EntryId.Value);
dataMgr.LastSelectDeckAttributeType = DeckAttributeType.Invalid;
dataMgr.SetPlayerCharaIdByClassId(SealedData.SelectedClassId.Value);
dataMgr.SetCurrentDeckData(SealedData.SortedDeckOriginalCardList);
UIManager.GetInstance().ChangeViewScene(UIManager.ViewScene.RankMatch);
}
private void OnClickRewardReceiveButton()
{
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
StartCoroutine(Toolbox.NetworkManager.Connect(new SealedFinishTask(), delegate
{
ReceiveReward();
}));
}
private void ReceiveReward()
{
_commonLobby.ClickProtectionCollider.gameObject.SetActive(value: true);
GameMgr.GetIns().GetInputMgr().isBackKeyEnable = false;
_commonLobby.TreasureBoxInfo.OpenBox(delegate
{
_commonLobby.ClickProtectionCollider.gameObject.SetActive(value: false);
GameMgr.GetIns().GetInputMgr().isBackKeyEnable = true;
if (SealedData.RewardCardCandidates.Count <= 0)
{
OpenRewardReceiveDialog();
}
else
{
OpenCardSelectDialog();
}
});
}
private void OpenRewardReceiveDialog()
{
DialogBase dialogBase = DialogCreator.CreateRewardReceiveDialog(SealedData.RewardList);
dialogBase.SetLayer("Loading");
dialogBase.ClickSe_Btn1 = Se.TYPE.SYS_BTN_CANCEL_TRANS;
dialogBase.OnClose = (Action)Delegate.Combine(dialogBase.OnClose, (Action)delegate
{
UIManager.GetInstance().ChangeViewScene(UIManager.ViewScene.MyPage);
});
}
private void OpenCardSelectDialog()
{
StartCoroutine(OpenCardSelectDialogCoroutine());
}
private IEnumerator OpenCardSelectDialogCoroutine()
{
UIManager uiMgr = UIManager.GetInstance();
uiMgr.createInSceneCenterLoading();
SystemText systemText = Data.SystemText;
DialogBase dialog = uiMgr.CreateDialogClose();
dialog.SetLayer("Loading");
dialog.SetSize(DialogBase.Size.M);
dialog.SetTitleLabel(systemText.Get("Sealed_RewardCardSelect_0001"));
dialog.SetButtonLayout(DialogBase.ButtonLayout.CloseBtn);
dialog.onPushButton1 = (dialog.onCloseWithoutSelect = _commonLobby.TreasureBoxInfo.Reset);
CardSelectDialog dialogObject = NGUITools.AddChild(dialog.gameObject, _cardSelectDialogPrefab.gameObject).GetComponent<CardSelectDialog>();
dialogObject.Init(SealedData.RewardCardCandidates, delegate(int cardId)
{
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
OpenCardSelectConfirmDialog(dialog, cardId);
}, systemText.Get("Sealed_RewardCardSelect_0002"));
while (!dialogObject.IsReady)
{
yield return null;
}
uiMgr.closeInSceneCenterLoading();
}
private void OpenCardSelectConfirmDialog(DialogBase cardSelectDialog, int cardId)
{
SystemText systemText = Data.SystemText;
DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose();
dialogBase.SetSize(DialogBase.Size.S);
dialogBase.SetTitleLabel(systemText.Get("Sealed_RewardCardSelect_0003"));
dialogBase.SetText(systemText.Get("Sealed_RewardCardSelect_0004", CardMaster.GetInstance(FormatBehaviorManager.GetDefaultBehaviour(Format.Sealed).CardMasterId).GetCardParameterFromId(cardId).CardName));
dialogBase.SetButtonLayout(DialogBase.ButtonLayout.BlueBtn_CancelBtn);
dialogBase.SetButtonText(systemText.Get("Common_0004"));
dialogBase.onPushButton1 = delegate
{
cardSelectDialog.Close();
StartCoroutine(Toolbox.NetworkManager.Connect(new SealedSelectPhantomCardTask(cardId), delegate
{
OpenRewardReceiveDialog();
}));
};
}
}