Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/Gathering.cs
gamer147 0455ff649e feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the
IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files +
UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile
loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
2026-06-05 20:38:56 -04:00

101 lines
2.7 KiB
C#

using System;
using System.Collections;
using Cute;
using UnityEngine;
namespace Wizard;
public class Gathering : UIBase
{
[SerializeField]
private GatheringEntry _entryRoot;
[SerializeField]
private GatheringJoining _joiningRoot;
public override void onFirstStart()
{
_entryRoot.InitializeUI();
_joiningRoot.InitializeUI();
_entryRoot.gameObject.SetActive(value: false);
_joiningRoot.gameObject.SetActive(value: false);
base.IsShowFooterMenu = true;
base.onFirstStart();
Data.MyPageNotifications.data.GatheringMyPageInfo.IsMatchingNotification = false;
if (Data.MyPage.data != null)
{
UIManager.GetInstance()._Footer.UpdateArenaBadgeIcon();
}
GatheringGetSelfInfoTask task = new GatheringGetSelfInfoTask(isDependGatheringInfo: false);
StartCoroutine(Toolbox.NetworkManager.Connect(task, delegate
{
Initialize(task);
}));
}
private UIManager.ChangeViewSceneParam CreateBackButtonParam()
{
return new UIManager.ChangeViewSceneParam
{
MyPageMenuIndex = 3,
OnFinishChangeView = delegate
{
MyPageMenu.Instance.GoToGatheringActionMenu();
}
};
}
public static void BackToMyPageForDrop()
{
UIManager.ChangeViewSceneParam changeViewSceneParam = new UIManager.ChangeViewSceneParam();
changeViewSceneParam.MyPageMenuIndex = 3;
changeViewSceneParam.OnFinishChangeView = delegate
{
MyPageMenu.Instance.GoToGatheringActionMenu();
};
UIManager.GetInstance().ChangeViewScene(UIManager.ViewScene.MyPage, changeViewSceneParam);
}
private void Initialize(GatheringGetSelfInfoTask task)
{
GatheringInfo info = task.Info;
string titleMsg;
if (info.Role == GatheringRule.eRole.NONE)
{
_entryRoot.Initialize(task);
titleMsg = Data.SystemText.Get("Gathering_0002");
}
else
{
_joiningRoot.Initialize();
titleMsg = Data.SystemText.Get("Gathering_0034");
}
_entryRoot.gameObject.SetActive(info.Role == GatheringRule.eRole.NONE);
_joiningRoot.gameObject.SetActive(info.Role != GatheringRule.eRole.NONE);
_joiningRoot.OnReceiveSelfInfo(info);
UIManager.GetInstance().CreateTopBar(base.gameObject, titleMsg, UIManager.ViewScene.MyPage, MoneyDraw: true, CreateBackButtonParam()).gameObject.layer = LayerMask.NameToLayer("MyPage");
StartCoroutine(WaitForCommonBackGround(delegate
{
UIManager.GetInstance().OnReadyViewScene(isFadein: true);
}));
}
private IEnumerator WaitForCommonBackGround(Action onComplete)
{
while (!CommonBackGround.Instance.IsFinishLod)
{
yield return null;
}
while (!CommonBackGround.Instance.IsFinishEffectLoading())
{
yield return null;
}
onComplete?.Invoke();
}
public override bool IsUseCommonBackground()
{
return true;
}
}