Copied the 89 uncopied AI*SimulationUtility/extension files defining the AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
51 lines
1.7 KiB
C#
51 lines
1.7 KiB
C#
using System.Collections.Generic;
|
|
|
|
namespace Wizard;
|
|
|
|
public static class AIEnhanceUtility
|
|
{
|
|
public static bool IsEnhanced(AIVirtualCard card, AIVirtualField field, List<int> playPtn, AISituationInfo situation)
|
|
{
|
|
if (card == null || card.EnhanceCostList == null)
|
|
{
|
|
return false;
|
|
}
|
|
AIVariableResultContainer valResultContainer = field.AI.ValResultContainer;
|
|
ulong hash = AIFunctionResultHashCalculator.GetHash(card, field, playPtn, null, 0uL);
|
|
if (valResultContainer.GetContainsResultValue(AIScriptTokenVariableType.IS_ENHANCED, hash, out var getResult))
|
|
{
|
|
return getResult == 1f;
|
|
}
|
|
bool flag = false;
|
|
if (card.PlayedCost < 0 && card.IsInHand)
|
|
{
|
|
List<int> playPtn2 = (card.IsAlly ? playPtn : null);
|
|
flag = field.AI.PlayPtnRecorder.IsCardPlayingSimulationType(card, field, playPtn2, situation, PlaySimulationType.Enhance);
|
|
}
|
|
else
|
|
{
|
|
flag = card.PlayedCost >= 0 && card.EnhanceCostList.Contains(card.PlayedCost);
|
|
}
|
|
valResultContainer.CheckDuplicateAndAddRecord(AIScriptTokenVariableType.IS_ENHANCED, hash, flag ? 1f : 0f, $"IsEnhanced(): Already hashed target and not equal value. CardName:[{card.CardName}] hash:[{hash}]");
|
|
return flag;
|
|
}
|
|
|
|
public static int GetEnhanceCost(AIVirtualCard card, AIVirtualField field, List<int> playPtn)
|
|
{
|
|
if (card == null || card.EnhanceCostList == null)
|
|
{
|
|
return -1;
|
|
}
|
|
if (card.PlayedCost >= 0)
|
|
{
|
|
if (card.EnhanceCostList.Contains(card.PlayedCost))
|
|
{
|
|
return card.PlayedCost;
|
|
}
|
|
return -1;
|
|
}
|
|
List<int> playPtn2 = (card.IsAlly ? playPtn : null);
|
|
return field.AI.PlayPtnRecorder.GetCardPlaySimulationTypeCost(card, field, playPtn2, null, PlaySimulationType.Enhance);
|
|
}
|
|
}
|