Files
SVSimServer/SVSim.EmulatedEntrypoint/Models/Dtos/Responses/BasicPuzzle/OpenPuzzleDialogResponse.cs
gamer147 558e8288eb Puzzles
2026-05-25 12:03:47 -04:00

26 lines
1.0 KiB
C#

using System.Text.Json.Serialization;
using MessagePack;
using SVSim.EmulatedEntrypoint.Models.Dtos.Common;
using SVSim.EmulatedEntrypoint.Models.Dtos.Common.BasicPuzzle;
namespace SVSim.EmulatedEntrypoint.Models.Dtos.Responses.BasicPuzzle;
[MessagePackObject]
public class OpenPuzzleDialogResponse
{
[JsonPropertyName("puzzle_quest")] [Key("puzzle_quest")]
public List<PuzzleEntryResponse> PuzzleQuest { get; set; } = new();
[JsonPropertyName("puzzle_quest_chara_id")] [JsonConverter(typeof(StringifiedIntConverter))] [Key("puzzle_quest_chara_id")]
public int PuzzleQuestCharaId { get; set; }
[JsonPropertyName("puzzle_difficulty_name_list")] [Key("puzzle_difficulty_name_list")]
public Dictionary<string, string> PuzzleDifficultyNameList { get; set; } = new();
[JsonPropertyName("is_display_badge")] [Key("is_display_badge")]
public bool IsDisplayBadge { get; set; } = false;
[JsonPropertyName("is_display_puzzle_new")] [Key("is_display_puzzle_new")]
public bool IsDisplayPuzzleNew { get; set; } = false;
}