102 lines
2.9 KiB
C#
102 lines
2.9 KiB
C#
using System;
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using UnityEngine;
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namespace Wizard;
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public class CardCraftPanel : MonoBehaviour
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{
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[SerializeField]
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private UILabel _redetherNumLabel;
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[SerializeField]
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private UILabel _useRedetherLabel;
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[SerializeField]
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private UILabel _getRedetherLabel;
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[SerializeField]
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private UIButton _createButton;
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[SerializeField]
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private UIButton _destructButton;
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[SerializeField]
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private UILabel _cantCreateDestructLabel;
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[SerializeField]
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private UILabel _cantCreateLabel;
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[SerializeField]
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private UILabel _cantDestructLabel;
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public void UpdateCraftPanel(CardParameter inCardParam, bool isUpdateHaveRedether = true)
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{
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SystemText systemText = Data.SystemText;
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if (isUpdateHaveRedether)
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{
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_redetherNumLabel.text = PlayerStaticData.UserRedEtherCount.ToString();
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}
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DataMgr dataMgr = null; // Pre-Phase-5b: headless has no DataMgr
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bool flag = dataMgr.FavoriteCardList.Contains(inCardParam.CardId);
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bool flag2 = dataMgr.GetPossessionCardNum(inCardParam.CardId, isIncludingSpotCard: false) == 0 && dataMgr.SpotCardData.ExistsSpotCard(inCardParam.CardId);
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bool flag3 = inCardParam.UseRedEther > 0;
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bool flag4 = inCardParam.GetRedEther > 0 && !flag && !flag2;
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if (inCardParam.IsPreReleaseCard)
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{
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flag4 = false;
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flag3 = false;
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}
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_createButton.gameObject.SetActive(flag3);
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_cantCreateLabel.gameObject.SetActive(!flag3 && !inCardParam.IsNotCraftDestruct);
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_destructButton.gameObject.SetActive(flag4);
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_cantDestructLabel.gameObject.SetActive(!flag4 && !inCardParam.IsNotCraftDestruct);
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_cantCreateDestructLabel.gameObject.SetActive(inCardParam.IsNotCraftDestruct);
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if (inCardParam.IsNotCraftDestruct)
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{
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string text = string.Empty;
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if (inCardParam.IsBasicCard)
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{
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text = systemText.Get("Card_0076");
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}
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else if (inCardParam.IsPrizeCard)
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{
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text = systemText.Get("Card_0194");
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}
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else if (inCardParam.IsPreReleaseCard)
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{
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text = systemText.Get("Card_0234");
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}
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_cantCreateDestructLabel.text = text;
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return;
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}
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int possessionCardNum = 0; // Pre-Phase-5b: headless has no user inventory
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if (flag3)
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{
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_useRedetherLabel.text = inCardParam.UseRedEther.ToString();
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bool flag5 = (possessionCardNum < 3 || flag2) && PlayerStaticData.UserRedEtherCount >= inCardParam.UseRedEther;
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UIManager.SetObjectToGrey(_createButton.gameObject, !flag5);
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}
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else if (inCardParam.IsFoil)
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{
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_cantCreateLabel.text = systemText.Get("Card_0075");
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}
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else
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{
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_cantCreateLabel.text = systemText.Get("Card_0183");
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}
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if (flag4)
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{
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_getRedetherLabel.text = inCardParam.GetRedEther.ToString();
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UIManager.SetObjectToGrey(_destructButton.gameObject, possessionCardNum <= 0);
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}
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else if (flag)
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{
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_cantDestructLabel.text = systemText.Get("Card_0148");
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}
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else if (flag2)
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{
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_cantDestructLabel.text = systemText.Get("Card_0231");
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}
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}
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}
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