Files
SVSimServer/SVSim.BattleEngine.Tests/SessionEngine/SessionEngineSpellboostTests.cs
2026-06-06 19:28:21 -04:00

29 lines
1.2 KiB
C#

using NUnit.Framework;
using SVSim.BattleNode.Sessions.Engine;
using System.Linq;
using SVSim.BattleEngine.Tests;
namespace SVSim.BattleEngine.Tests.SessionEngine;
[TestFixture]
public class SessionEngineSpellboostTests
{
[Test]
public void EngineGlobalInit_makes_a_fresh_engine_ready()
{
EngineGlobalInit.EnsureInitialized();
var cl1 = CaptureReplay.Load("battle_test_cl1.ndjson");
var cl2 = CaptureReplay.Load("battle_test_cl2.ndjson");
var deckA = CaptureReplay.SelfDeckFrom(cl1);
var deckB = CaptureReplay.SelfDeckFrom(cl2);
// Belt-and-suspenders (matches the sibling tests): load the decks into the harness master so
// this test never depends on global card-master contents. EnsureInitialized() above still
// proves EngineGlobalInit's own path works.
foreach (var id in deckA.Concat(deckB).Distinct()) HeadlessCardMaster.Load((int)id);
var engine = new SessionBattleEngine();
Assert.DoesNotThrow(() => engine.Setup(masterSeed: 12345, seatADeck: deckA, seatBDeck: deckB));
Assert.That(engine.IsReady, Is.True, "engine must be ready after EngineGlobalInit (carried-risk fix)");
}
}