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25751462f4e3a2ebf1310ab4d73a8bb35225825b
SVSimServer/SVSim.BattleEngine
History
gamer147 97e4664cc4 docs(battlenode): regen-guard banners on hand-edited .g.cs + accessor-band null-policy invariant (M-HC-4 final review)
2026-06-07 01:02:00 -04:00
..
Engine
patch(rng-seam): make StableRandomDouble/StableRandomOnlySelf virtual (DP5, zero logic change)
2026-06-06 10:25:35 -04:00
Patches
patch(rng-seam): make StableRandomDouble/StableRandomOnlySelf virtual (DP5, zero logic change)
2026-06-06 10:25:35 -04:00
Rng
feat(battle-engine M13): M3 spell emits PlayActions headless via OperateMgr -> NetworkBattleSender (O1 read = GO)
2026-06-06 12:23:51 -04:00
Shim
docs(battlenode): regen-guard banners on hand-edited .g.cs + accessor-band null-policy invariant (M-HC-4 final review)
2026-06-07 01:02:00 -04:00
COPIED.manifest.tsv
patch(rng-seam): make StableRandomDouble/StableRandomOnlySelf virtual (DP5, zero logic change)
2026-06-06 10:25:35 -04:00
SVSim.BattleEngine.csproj
feat(battle-engine): scaffold empty SVSim.BattleEngine library
2026-06-05 16:34:46 -04:00
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