Files
SVSimServer/SVSim.EmulatedEntrypoint/Models/Dtos/Responses/Tutorial/TutorialUpdateResponse.cs
gamer147 bc9ffe1d31 feat(tutorial): add /tutorial/update — echo step + persist to viewer
POST /tutorial/update echoes tutorial_step back and saves it to
Viewer.MissionData.TutorialState. is_skip=1 is handled server-side
by honoring whatever tutorial_step value the client sends (client
already sends 100 when skipping). Adds TutorialUpdateRequest DTO,
TutorialUpdateResponse DTO, injects SVSimDbContext into
TutorialController, and adds GetViewerTutorialStateAsync helper to
SVSimTestFactory.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-28 11:47:09 -04:00

18 lines
557 B
C#

using System.Text.Json.Serialization;
using MessagePack;
namespace SVSim.EmulatedEntrypoint.Models.Dtos.Responses.Tutorial;
/// <summary>
/// Server echoes the new step. Capture confirms exact value mirror — no validation,
/// no munging. <c>tutorial_replay_step</c> is in the spec as optional but the live capture
/// never includes it; omit unless we observe a need.
/// </summary>
[MessagePackObject]
public class TutorialUpdateResponse
{
[JsonPropertyName("tutorial_step")]
[Key("tutorial_step")]
public int TutorialStep { get; set; }
}