Files
SVSimServer/SVSim.EmulatedEntrypoint/Models/Dtos/Common/PortalErrors.cs
gamer147 5aac24d2b9 feat(deck-builder): /deck_code mint + /deck resolve with 3-min in-memory TTL
Adds the portal pair (shadowverse-portal.com deck-builder endpoints) as
anonymous routes on the app server. The translation middleware learns a new
[NoWireEncryption] attribute that skips both AES calls but keeps the rest of
the msgpack + base64 + envelope pipeline intact, matching prod's portal wire
profile observed in data_dumps/traffic_prod_deckcode.ndjson.

Storage is a 3-minute IMemoryCache — codes are anonymous-global, 4-char
lowercase alphanumeric (matches the shortest prod sample). Foil bit is
stripped on mint to match prod's normalize-on-encode behaviour.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-28 09:11:21 -04:00

23 lines
713 B
C#

using MessagePack;
using System.Text.Json.Serialization;
namespace SVSim.EmulatedEntrypoint.Models.Dtos.Common;
/// <summary>
/// The portal (shadowverse-portal.com) wraps every response with an `errors` object that is
/// present even on success — the success-path payload carries a stub `UNKNOWN_ERROR` / "error
/// message" pair that the client ignores when result_code == 1. See
/// <c>docs/api-spec/endpoints/deck-builder/*.md</c>.
/// </summary>
[MessagePackObject]
public class PortalErrors
{
[JsonPropertyName("type")]
[Key("type")]
public string Type { get; set; } = "UNKNOWN_ERROR";
[JsonPropertyName("message")]
[Key("message")]
public string Message { get; set; } = "";
}