PackController.Info's ownedItemsByItemId projection used `i.Item.Id` to key the dict — EF translates that to the FK column today, but any future model change that breaks the nav→column mapping would fall back to client eval and collapse every key to 0 (the default Item constructor's Id), silently hiding every tutorial pack via item_number=0. EF.Property<int> reads the shadow FK directly and is robust to nav changes. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
344 lines
17 KiB
C#
344 lines
17 KiB
C#
using System.Globalization;
|
||
using Microsoft.AspNetCore.Mvc;
|
||
using Microsoft.EntityFrameworkCore;
|
||
using SVSim.Database;
|
||
using SVSim.Database.Enums;
|
||
using SVSim.Database.Models;
|
||
using SVSim.Database.Repositories.Pack;
|
||
using SVSim.EmulatedEntrypoint.Models.Dtos;
|
||
using SVSim.EmulatedEntrypoint.Models.Dtos.Requests;
|
||
using SVSim.EmulatedEntrypoint.Models.Dtos.Requests.Pack;
|
||
using SVSim.EmulatedEntrypoint.Models.Dtos.Responses.Pack;
|
||
using SVSim.EmulatedEntrypoint.Services;
|
||
|
||
namespace SVSim.EmulatedEntrypoint.Controllers;
|
||
|
||
/// <summary>
|
||
/// /pack/* — card-pack shop catalog and pack opening. /tutorial/pack_info and
|
||
/// /tutorial/pack_open are aliased here.
|
||
/// </summary>
|
||
[Route("pack")]
|
||
public class PackController : SVSimController
|
||
{
|
||
private const string WireDateFormat = "yyyy-MM-dd HH:mm:ss";
|
||
|
||
private readonly IPackRepository _packs;
|
||
private readonly PackOpenService _opener;
|
||
private readonly ICardPoolProvider _pools;
|
||
private readonly IRandom _rng;
|
||
private readonly SVSimDbContext _db;
|
||
private readonly ICardAcquisitionService _acquisition;
|
||
|
||
public PackController(
|
||
IPackRepository packs,
|
||
PackOpenService opener,
|
||
ICardPoolProvider pools,
|
||
IRandom rng,
|
||
SVSimDbContext db,
|
||
ICardAcquisitionService acquisition)
|
||
{
|
||
_packs = packs;
|
||
_opener = opener;
|
||
_pools = pools;
|
||
_rng = rng;
|
||
_db = db;
|
||
_acquisition = acquisition;
|
||
}
|
||
|
||
[HttpPost("info")]
|
||
[HttpPost("/tutorial/pack_info")]
|
||
public async Task<ActionResult<PackInfoResponse>> Info(BaseRequest request)
|
||
{
|
||
if (!TryGetViewerId(out long viewerId)) return Unauthorized();
|
||
|
||
var packs = await _packs.GetActivePacks(DateTime.UtcNow);
|
||
var openCounts = await _packs.GetOpenCountsForViewer(viewerId);
|
||
|
||
// Load owned-item counts so child_gacha_info.item_number reflects the viewer's actual
|
||
// ticket inventory (see ToDto). The client filters tutorial packs by item_number > 0
|
||
// — without this the legendary starter pack (99047, requires 1× item 90001) and the
|
||
// throwback pack (80047, requires 1× item 80001) are hidden even when the tutorial
|
||
// gift just granted those tickets, blocking the END transition.
|
||
//
|
||
// OwnedItemEntry is [Owned] by Viewer, and EF refuses to track owned entities without
|
||
// their owner in the result. Project to primitive pairs in the database query before
|
||
// materialising into the dictionary — no entity tracking, single round-trip.
|
||
//
|
||
// Use EF.Property<int>(i, "ItemId") to read the shadow FK directly instead of going
|
||
// through the OwnedItemEntry.Item nav. The nav route works today (EF translates
|
||
// `i.Item.Id` to the FK column), but a future model change that renames the FK or
|
||
// breaks the nav→column mapping would silently fall back to client eval — where
|
||
// `i.Item.Id` returns 0 for every row (the default-initialised ItemEntry) and the
|
||
// dictionary collapses every ticket to item_number=0. Shadow-FK access bypasses
|
||
// that hazard entirely.
|
||
var ownedItemsByItemId = await _db.Viewers
|
||
.Where(v => v.Id == viewerId)
|
||
.SelectMany(v => v.Items)
|
||
.Select(i => new { ItemId = (long)EF.Property<int>(i, "ItemId"), i.Count })
|
||
.ToDictionaryAsync(x => x.ItemId, x => x.Count);
|
||
|
||
return new PackInfoResponse
|
||
{
|
||
PackConfigList = packs.Select(p => ToDto(p, openCounts, ownedItemsByItemId)).ToList(),
|
||
};
|
||
}
|
||
|
||
private static PackConfigDto ToDto(
|
||
PackConfigEntry p,
|
||
IReadOnlyDictionary<int, ViewerPackOpenCount> openCounts,
|
||
IReadOnlyDictionary<long, int> ownedItemsByItemId)
|
||
{
|
||
int openCount = openCounts.TryGetValue(p.Id, out var oc) ? oc.OpenCount : 0;
|
||
return new PackConfigDto
|
||
{
|
||
ParentGachaId = p.Id,
|
||
BasePackId = p.BasePackId,
|
||
OverrideDrawEffectPackId = p.OverrideDrawEffectPackId,
|
||
OverrideUiEffectPackId = p.OverrideUiEffectPackId,
|
||
GachaType = p.GachaType,
|
||
SleeveId = p.SleeveId,
|
||
SpecialSleeveId = p.SpecialSleeveId,
|
||
CommenceDate = p.CommenceDate.ToString(WireDateFormat, CultureInfo.InvariantCulture),
|
||
CompleteDate = p.CompleteDate.ToString(WireDateFormat, CultureInfo.InvariantCulture),
|
||
CardpackBannerList = p.Banners.Select(b => new PackBannerDto
|
||
{
|
||
BannerName = b.BannerName,
|
||
DialogTitle = b.DialogTitle,
|
||
}).ToList(),
|
||
GachaDetail = p.GachaDetail,
|
||
ChildGachaInfo = p.ChildGachas.Select(c => new PackChildGachaDto
|
||
{
|
||
GachaId = c.GachaId,
|
||
TypeDetail = c.TypeDetail,
|
||
Cost = c.Cost,
|
||
Count = c.CardCount,
|
||
ItemId = c.ItemId?.ToString(CultureInfo.InvariantCulture),
|
||
// item_number is viewer-specific — the count of item_id this viewer currently
|
||
// owns, NOT a per-pack-catalog value. Verified against the prod tutorial
|
||
// capture: legendary pack 99047 reports item_number=1 right after the gift
|
||
// granted 1× ticket id=90001; throwback 80047 reports 40 right after the gift
|
||
// granted 40× ticket id=80001. Client filters the tutorial pack list to
|
||
// packs with non-zero item_number (free packs like 92001 are special-cased
|
||
// separately), so this lookup is what makes the tutorial-final pack show up.
|
||
ItemNumber = c.ItemId is long iid && ownedItemsByItemId.TryGetValue(iid, out var ownedCount)
|
||
? ownedCount
|
||
: 0,
|
||
IsDailySingle = c.IsDailySingle,
|
||
OverrideIncreaseGachaPoint = c.OverrideIncreaseGachaPoint.ToString(CultureInfo.InvariantCulture),
|
||
}).ToList(),
|
||
OpenCount = openCount,
|
||
OpenCountLimit = p.OpenCountLimit,
|
||
IsHide = p.IsHide ? 1 : 0,
|
||
PackCategory = (int)p.PackCategory,
|
||
GachaPoint = p.GachaPointConfig is null ? null : new PackGachaPointDto
|
||
{
|
||
PackId = p.BasePackId.ToString(CultureInfo.InvariantCulture),
|
||
GachaPoint = 0,
|
||
IncreaseGachaPoint = p.GachaPointConfig.IncreaseGachaPoint.ToString(CultureInfo.InvariantCulture),
|
||
ExchangeableGachaPoint = p.GachaPointConfig.ExchangeablePoint,
|
||
IsExchangeableGachaPoint = false,
|
||
},
|
||
IsPreRelease = p.IsPreRelease,
|
||
ExistsPurchaseReward = false,
|
||
IsNew = p.IsNew,
|
||
PosterType = p.PosterType,
|
||
SalesPeriodInfo = new(), // emit `{}` per the DTO docstring
|
||
};
|
||
}
|
||
|
||
[HttpPost("open")]
|
||
[HttpPost("/tutorial/pack_open")]
|
||
public async Task<ActionResult<PackOpenResponse>> Open(PackOpenRequest request)
|
||
{
|
||
if (!TryGetViewerId(out long viewerId)) return Unauthorized();
|
||
|
||
bool isTutorialPath = HttpContext.Request.Path.StartsWithSegments("/tutorial/pack_open");
|
||
|
||
// The tutorial alias bypasses the currency / type_detail / open-count guards because
|
||
// the legendary starter pack (99047) is a free server-grant during the 41→100 tutorial
|
||
// transition. Constrain the alias to that one pack so the bypass isn't a free draw on
|
||
// ANY pack the client supplies a parent_gacha_id for.
|
||
const int StarterParentGachaId = 99047;
|
||
if (isTutorialPath && request.ParentGachaId != StarterParentGachaId)
|
||
return BadRequest(new { error = "tutorial_path_only_for_starter_pack" });
|
||
|
||
// Reject paths up front — class_id/target_card_id overloads aren't implemented.
|
||
if (request.ClassId.HasValue)
|
||
return StatusCode(StatusCodes.Status501NotImplemented, new { error = "starter_overload_not_implemented" });
|
||
if (request.TargetCardId.HasValue)
|
||
return StatusCode(StatusCodes.Status501NotImplemented, new { error = "skin_overload_not_implemented" });
|
||
|
||
var pack = await _packs.GetPack(request.ParentGachaId);
|
||
if (pack is null) return NotFound(new { error = "unknown_pack" });
|
||
|
||
// Skin / starter / leader-skin packs aren't drawn in v1 regardless of child type.
|
||
if (pack.PackCategory is PackCategory.LeaderSkinPack
|
||
or PackCategory.FreePackLeaderSkin
|
||
or PackCategory.RotationStarterCardPack
|
||
or PackCategory.LegendAndLeaderSkinSinglePack)
|
||
{
|
||
return StatusCode(StatusCodes.Status501NotImplemented, new { error = "skin_starter_category_not_implemented" });
|
||
}
|
||
|
||
var child = pack.ChildGachas.FirstOrDefault(c => c.GachaId == request.GachaId);
|
||
if (child is null)
|
||
return BadRequest(new { error = "unknown_child_gacha" });
|
||
|
||
// Note: request.GachaType is the PARENT pack's gacha_type (a routing/disambiguation field),
|
||
// NOT the child's type_detail. Prod traffic confirms the client sends gacha_type=1 even
|
||
// when buying a RUPY_MULTI (type_detail=7) child. The gacha_id alone disambiguates the
|
||
// child; gacha_type validation against child.TypeDetail would falsely reject every buy.
|
||
|
||
// Supported currency types in v1: CRYSTAL_MULTI=2, DAILY=3, RUPY_MULTI=7. Ticket flows
|
||
// (TICKET=4, TICKET_MULTI=5) and the rest are explicitly out of scope for the normal path.
|
||
// The tutorial path (type_detail=5, TICKET_MULTI) bypasses this guard — the starter pack
|
||
// is a free server-granted bonus, not a purchasable pack.
|
||
if (!isTutorialPath && child.TypeDetail is not (2 or 3 or 7))
|
||
return StatusCode(StatusCodes.Status501NotImplemented, new { error = "currency_path_not_implemented" });
|
||
|
||
var viewer = await _db.Viewers
|
||
.Include(v => v.PackOpenCounts)
|
||
.Include(v => v.MissionData)
|
||
.Include(v => v.Items).ThenInclude(i => i.Item)
|
||
.AsSplitQuery()
|
||
.FirstAsync(v => v.Id == viewerId);
|
||
|
||
// Tutorial alias is only valid pre-END. After state>=100 the viewer has already
|
||
// completed the tutorial — re-running the path would re-consume the ticket they
|
||
// chose to keep, and (without the max-preserve write below) could regress a higher
|
||
// state value. Mirrors the 31<41 guard in GiftController.TutorialGiftReceive.
|
||
const int TutorialEndStep = 100;
|
||
if (isTutorialPath && viewer.MissionData.TutorialState >= TutorialEndStep)
|
||
return BadRequest(new { error = "tutorial_already_complete" });
|
||
|
||
int packNumber = Math.Max(1, request.PackNumber);
|
||
|
||
// Currency check + deduction (skipped for tutorial path — starter pack is free)
|
||
if (!isTutorialPath)
|
||
{
|
||
switch (child.TypeDetail)
|
||
{
|
||
case 2: // CRYSTAL_MULTI
|
||
{
|
||
ulong cost = (ulong)child.Cost * (ulong)packNumber;
|
||
if (viewer.Currency.Crystals < cost)
|
||
return BadRequest(new { error = "insufficient_crystals" });
|
||
viewer.Currency.Crystals -= cost;
|
||
break;
|
||
}
|
||
case 7: // RUPY_MULTI
|
||
{
|
||
ulong cost = (ulong)child.Cost * (ulong)packNumber;
|
||
if (viewer.Currency.Rupees < cost)
|
||
return BadRequest(new { error = "insufficient_rupees" });
|
||
viewer.Currency.Rupees -= cost;
|
||
break;
|
||
}
|
||
case 3: // DAILY single — once per UTC day
|
||
{
|
||
// TODO(daily-reset): no project-wide daily-reset convention exists yet. Using UTC
|
||
// midnight; revisit when the global reset boundary is settled.
|
||
var now = DateTime.UtcNow;
|
||
var existing = viewer.PackOpenCounts.FirstOrDefault(p => p.PackId == pack.Id);
|
||
if (existing?.LastDailyFreeAt is DateTime last && last.Date == now.Date)
|
||
return BadRequest(new { error = "daily_free_already_claimed" });
|
||
|
||
ulong cost = (ulong)child.Cost * (ulong)packNumber;
|
||
if (cost > 0 && viewer.Currency.Rupees < cost)
|
||
return BadRequest(new { error = "insufficient_rupees" });
|
||
if (cost > 0) viewer.Currency.Rupees -= cost;
|
||
break;
|
||
}
|
||
}
|
||
await _db.SaveChangesAsync();
|
||
}
|
||
|
||
// Increment open count + mark daily-free timestamp where relevant.
|
||
// Tutorial path skips these — the starter pack is a one-time free grant, not a
|
||
// purchasable/trackable open.
|
||
if (!isTutorialPath)
|
||
{
|
||
await _packs.IncrementOpenCount(viewerId, pack.Id, packNumber);
|
||
if (child.TypeDetail == 3)
|
||
{
|
||
await _packs.MarkDailyFreeUsed(viewerId, pack.Id, DateTime.UtcNow);
|
||
}
|
||
}
|
||
|
||
// Draw + persist. DAILY single overrides packNumber to 1 (it's a one-card open).
|
||
int drawCount = child.IsDailySingle ? 1 : packNumber;
|
||
var draw = _opener.Draw(pack, _pools, drawCount, request.ExcludeCardIds, _rng);
|
||
var grant = await _acquisition.GrantManyAsync(viewerId, draw.Cards.Select(c => c.CardId));
|
||
|
||
// Build reward_list. The service produces the type=5 (Card) entries with post-state counts
|
||
// plus any cosmetic grants. Currency entry (type=2 Crystals or type=9 Rupy) stays in the
|
||
// controller — it's a pack-purchase concern, not a card-grant concern. The client's
|
||
// PlayerStaticData.UpdateHaveUserGoodsNum does direct assignment, so currency/card counts
|
||
// must be the new TOTAL — emitting deltas would leave the on-screen balances stale.
|
||
var rewardList = new List<RewardListEntry>();
|
||
|
||
// Currency reward entries only apply to purchasable packs; tutorial path omits them.
|
||
if (!isTutorialPath)
|
||
{
|
||
var postViewer = await _db.Viewers.FirstAsync(v => v.Id == viewerId);
|
||
if (child.TypeDetail == 2)
|
||
{
|
||
rewardList.Add(new RewardListEntry { RewardType = 2, RewardId = 0, RewardNum = (int)postViewer.Currency.Crystals });
|
||
}
|
||
else if (child.TypeDetail == 7 || child.TypeDetail == 3)
|
||
{
|
||
rewardList.Add(new RewardListEntry { RewardType = 9, RewardId = 0, RewardNum = (int)postViewer.Currency.Rupees });
|
||
}
|
||
}
|
||
rewardList.AddRange(grant.RewardList);
|
||
|
||
// Tutorial path consumes the granted ticket (same item_id used to gate display) so the
|
||
// pack drops out of /tutorial/pack_info on next refresh. Without this, the pack still
|
||
// shows item_number=1 after the tutorial pack-open, the client lets the user re-click
|
||
// it, and the second click hits /pack/open (not /tutorial/pack_open) — which 501s on
|
||
// type_detail=5 (TICKET_MULTI is out of scope for the normal path). Emitting the
|
||
// post-state count in reward_list direct-assigns the client's _userItemDict so the
|
||
// UI also goes stale-safe immediately (client does direct assignment per
|
||
// project_wire_reward_list_post_state memory).
|
||
int? responseTutorialStep = null;
|
||
if (isTutorialPath)
|
||
{
|
||
if (child.ItemId is long ticketItemId)
|
||
{
|
||
var owned = viewer.Items.FirstOrDefault(i => i.Item.Id == (int)ticketItemId);
|
||
if (owned is not null)
|
||
{
|
||
owned.Count = Math.Max(0, owned.Count - packNumber);
|
||
rewardList.Add(new RewardListEntry
|
||
{
|
||
RewardType = 4, // Item
|
||
RewardId = ticketItemId,
|
||
RewardNum = owned.Count, // POST-STATE total
|
||
});
|
||
}
|
||
}
|
||
|
||
// Max-preserve: never regress the persisted state, even though Gate B already
|
||
// rejected state>=100 above. Belt-and-braces against a future caller that
|
||
// bypasses Gate B (refactor, new alias, etc.). Wire still emits 100 — that's
|
||
// the tutorial-END signal the client expects.
|
||
if (viewer.MissionData.TutorialState < TutorialEndStep)
|
||
viewer.MissionData.TutorialState = TutorialEndStep;
|
||
await _db.SaveChangesAsync();
|
||
responseTutorialStep = TutorialEndStep;
|
||
}
|
||
|
||
return new PackOpenResponse
|
||
{
|
||
PackList = draw.Cards.Select(c => new CardPackEntryDto
|
||
{
|
||
CardId = c.CardId,
|
||
Rarity = (int)c.Rarity,
|
||
Number = 1,
|
||
}).ToList(),
|
||
RewardList = rewardList,
|
||
TutorialStep = responseTutorialStep,
|
||
};
|
||
}
|
||
}
|