Files
SVSimServer/SVSim.BattleEngine/Engine/ArenaTwoPickData.cs
gamer147 957af3d1ec feat(battle-engine): full Unity/VFX/god-object shims + expanded copy closure (2570 files)
Authored Unity primitive/object-model shim, VFX layer (control-flow-preserving, InstantVfx never invokes its action -- headless suppression), god-object stubs (GameMgr/EffectMgr/UIManager with faithfully-extracted nested enums), View/UI/Touch tree, LitJson+BetterList+Tuple copied, third-party stubs. Discovered Roslyn header-error masking: fixing class-header type errors unmasks body references, so the true copy closure is ~2570 files (was 782 under masking). Errors: masked-25720 -> 268; our shim files compile clean. Remaining: ~50 residual shim/external types, 24 NGUI UI-base overrides, static-type fixes, plus likely 1-2 more unmask waves.
2026-06-05 17:22:20 -04:00

25 lines
668 B
C#

using LitJson;
using Wizard;
public class ArenaTwoPickData : ArenaEntryDataBase
{
public ChallengeData ChallengeData { get; private set; }
public ArenaTwoPickData(JsonData data)
{
isJoin = data["is_join"].ToBoolean();
crystalCost = data["cost"].ToInt();
rupyCost = data["rupy_cost"].ToInt();
ticketCost = data["ticket_cost"].ToInt();
base.LootBoxType = PlayerStaticData.LootBoxType.TWOPICK;
if (data.Keys.Contains("sales_period_info"))
{
base.ExpirtyInfo = new ShopExpirtyInfo(data["sales_period_info"]);
}
if (data.Keys.Contains("format_info"))
{
ChallengeData = new ChallengeData(data["format_info"]);
}
}
}