Files
SVSimServer/SVSim.BattleEngine/Engine/ArenaData.cs
gamer147 957af3d1ec feat(battle-engine): full Unity/VFX/god-object shims + expanded copy closure (2570 files)
Authored Unity primitive/object-model shim, VFX layer (control-flow-preserving, InstantVfx never invokes its action -- headless suppression), god-object stubs (GameMgr/EffectMgr/UIManager with faithfully-extracted nested enums), View/UI/Touch tree, LitJson+BetterList+Tuple copied, third-party stubs. Discovered Roslyn header-error masking: fixing class-header type errors unmasks body references, so the true copy closure is ~2570 files (was 782 under masking). Errors: masked-25720 -> 268; our shim files compile clean. Remaining: ~50 residual shim/external types, 24 NGUI UI-base overrides, static-type fixes, plus likely 1-2 more unmask waves.
2026-06-05 17:22:20 -04:00

81 lines
1.8 KiB
C#

using LitJson;
using Wizard;
public class ArenaData : HeaderData
{
public enum eARENA_PAY
{
None = 0,
Crystal = 1,
Ticket = 3,
Rupy = 4,
Free = 5
}
public ArenaTwoPickData TwoPickData { get; set; }
public SealedData SealedData { get; private set; }
public SealedMyPageResponseData SealedMyPageResponseData { get; private set; }
public ArenaColosseum ColosseumData { get; set; }
public ArenaCompetition CompetitionData { get; set; }
public ArenaData()
{
SealedData = new SealedData();
ColosseumData = new ArenaColosseum();
CompetitionData = new ArenaCompetition();
}
public ArenaData(JsonData data)
: this()
{
if (data != null)
{
JsonData data2 = data[0];
TwoPickData = new ArenaTwoPickData(data2);
}
}
public void ClearSealedData()
{
SealedData = new SealedData();
}
public void SetSealedMyPageResponseData(JsonData rootData)
{
if (rootData.Keys.Contains("sealed_info"))
{
SealedMyPageResponseData = new SealedMyPageResponseData(rootData["sealed_info"]);
}
}
public static Format ApiDeckFormatParse(ArenaColosseum.eRule rule)
{
Format format = Format.Rotation;
switch (rule)
{
case ArenaColosseum.eRule.RotationBo1:
return Format.Rotation;
case ArenaColosseum.eRule.UnlimitedBo1:
return Format.Unlimited;
case ArenaColosseum.eRule.TwoPick:
case ArenaColosseum.eRule.TwoPickChaos:
return Format.TwoPick;
case ArenaColosseum.eRule.HOF:
case ArenaColosseum.eRule.WindFall:
return Format.Max;
case ArenaColosseum.eRule.Crossover:
return Format.Crossover;
case ArenaColosseum.eRule.MyRotation:
return Format.MyRotation;
case ArenaColosseum.eRule.Avatar:
return Format.Avatar;
default:
return Format.Max;
}
}
}