Files
SVSimServer/SVSim.BattleEngine/Engine/ClassSkinPurchasePage.cs
gamer147 957af3d1ec feat(battle-engine): full Unity/VFX/god-object shims + expanded copy closure (2570 files)
Authored Unity primitive/object-model shim, VFX layer (control-flow-preserving, InstantVfx never invokes its action -- headless suppression), god-object stubs (GameMgr/EffectMgr/UIManager with faithfully-extracted nested enums), View/UI/Touch tree, LitJson+BetterList+Tuple copied, third-party stubs. Discovered Roslyn header-error masking: fixing class-header type errors unmasks body references, so the true copy closure is ~2570 files (was 782 under masking). Errors: masked-25720 -> 268; our shim files compile clean. Remaining: ~50 residual shim/external types, 24 NGUI UI-base overrides, static-type fixes, plus likely 1-2 more unmask waves.
2026-06-05 17:22:20 -04:00

692 lines
23 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using Cute;
using UnityEngine;
using Wizard;
using Wizard.Scripts.Network.Data.TaskData.SkinPurchase;
public class ClassSkinPurchasePage : BaseShopPurchasePage
{
private enum eBuyType
{
single,
multi,
rewardOnly
}
private const int DEFAULT_INDEX = 0;
[SerializeField]
private UITable _uiTableProducts;
[SerializeField]
private GameObject _PrefabDialogSelectBuyMeans;
[SerializeField]
private PurchaseConfirm _PrefabDialogPurchaseConfirm;
[SerializeField]
private ClassSkinDetailWindow _PrefabDialogSkinDetail;
[SerializeField]
private ShopDrumrollScrollManager _drumrollManager;
private SkinSeriesPurchaseInfo _selectSeriesInfo;
private string _purchaseProductName;
private SkinProductInfo _purchaseProductInfo;
private ClassSkinPlate _selectPlate;
private GameObject _MultiPlateObj;
private DialogBase _tempCloseDialog;
private DialogBase _dialogPurchaseConfirm;
private DialogBase _dialogSelectBuyMeans;
private DialogBase _dialogProductDetail;
private DialogBase _dialogCrystalShortage;
private bool _isBuyConnect;
private List<GameObject> _productPlateObjList = new List<GameObject>();
private readonly List<string> _loadedVoiceList = new List<string>();
public override void onFirstStart()
{
CreateTopBar(Data.SystemText.Get("Shop_0104"), delegate
{
MyPageMenu.Instance.GoToShopSupply();
});
base.onFirstStart();
}
protected override void SetupScrollView()
{
_productPlateOriginal.gameObject.SetActive(value: false);
}
protected override void ResetProductListScroll(int productCount)
{
if (productCount > _productPlateObjList.Count)
{
int num = productCount - _productPlateObjList.Count;
for (int i = 0; i < num; i++)
{
GameObject item = NGUITools.AddChild(_uiTableProducts.gameObject, _productPlateOriginal);
_productPlateObjList.Add(item);
}
}
for (int j = 0; j < _productPlateObjList.Count; j++)
{
UpdateScrollItem(_productPlateObjList[j], j);
}
_uiTableProducts.Reposition();
_scrollView.ResetPosition();
}
protected override void onOpen()
{
base.onOpen();
_loadedResourceList = new List<string>();
StartGetClassSkinInfo(OnClassSkinInfoRequestFinished);
}
protected override void onClose()
{
if (_loadedVoiceList.Count > 0)
{
GameMgr.GetIns().GetSoundMgr().StopVoiceAll(0f);
Toolbox.ResourcesManager.RemoveAssetGroup(_loadedVoiceList);
_loadedVoiceList.Clear();
}
base.onClose();
}
private void StartGetClassSkinInfo(Action<NetworkTask.ResultCode> callbackOnSuccess)
{
SkinPurchaseInfoTask skinPurchaseInfoTask = new SkinPurchaseInfoTask();
skinPurchaseInfoTask.SetParameter();
StartCoroutine(Toolbox.NetworkManager.Connect(skinPurchaseInfoTask, callbackOnSuccess));
}
private void StartBuySkin(eBuyType buyType, ShopCommonUtility.SalesType costType, int id, long? itemId)
{
if (!_isBuyConnect)
{
_isBuyConnect = true;
UIManager.GetInstance().createInSceneCenterLoading();
switch (buyType)
{
case eBuyType.single:
{
SkinBuySingleTask skinBuySingleTask = new SkinBuySingleTask();
skinBuySingleTask.SetParameter(id, costType, itemId);
StartCoroutine(Toolbox.NetworkManager.Connect(skinBuySingleTask, onSuccessPurchaseSingle, _OnFailurePurchase, _OnResultCodeError));
break;
}
case eBuyType.multi:
{
SkinBuyMultiTask skinBuyMultiTask = new SkinBuyMultiTask();
skinBuyMultiTask.SetParameter(id, costType, itemId);
StartCoroutine(Toolbox.NetworkManager.Connect(skinBuyMultiTask, onSuccessPurchaseMulti, _OnFailurePurchase, _OnResultCodeError));
break;
}
case eBuyType.rewardOnly:
{
SkinBuyMultiRewardTask skinBuyMultiRewardTask = new SkinBuyMultiRewardTask();
skinBuyMultiRewardTask.SetParameter(id);
StartCoroutine(Toolbox.NetworkManager.Connect(skinBuyMultiRewardTask, onSuccessPurchaseMulti, _OnFailurePurchase, _OnResultCodeError));
break;
}
}
}
}
public static void SetFirstDisplaySeries(int seriesId)
{
PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.SCENE_TRANSITION_VIEW_SKIN_SERIES_ID, seriesId);
}
private int GetViewSeriesId()
{
int series_id = Data.SkinPurchaseInfo.seriesList[0].series_id;
int value = PlayerPrefsWrapper.GetValue(PlayerPrefsWrapper.LATEST_SKIN_SERIES_ID);
if (series_id != value)
{
PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.LATEST_SKIN_SERIES_ID, series_id);
PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.LAST_PURCHASE_SKIN_SERIES_ID, series_id);
}
int value2 = PlayerPrefsWrapper.GetValue(PlayerPrefsWrapper.SCENE_TRANSITION_VIEW_SKIN_SERIES_ID);
if (value2 > -1)
{
PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.SCENE_TRANSITION_VIEW_SKIN_SERIES_ID, -1);
return value2;
}
return PlayerPrefsWrapper.GetValue(PlayerPrefsWrapper.LAST_PURCHASE_SKIN_SERIES_ID);
}
private void OnClassSkinInfoRequestFinished(NetworkTask.ResultCode error)
{
List<int> seriesIdList = GetSeriesIdList();
Dictionary<int, BaseSeriesData> seriesDataDictionary = GetSeriesDataDictionary();
StartCoroutine(loadSeriesImages(ResourcesManager.AssetLoadPathType.ShopClassSkin, seriesIdList, seriesDataDictionary, delegate
{
if (_drumrollSeriesImageList.Count <= 0)
{
UIManager.GetInstance().OnReadyViewScene(isFadein: true);
}
else
{
int viewSeriesId = GetViewSeriesId();
int seriesIndex = Data.SkinPurchaseInfo.seriesList.FindIndex((SkinSeriesPurchaseInfo data) => data.series_id == viewSeriesId);
if (seriesIndex < 0)
{
seriesIndex = 0;
}
List<SkinSeriesPurchaseInfo> seriesList = Data.SkinPurchaseInfo.seriesList;
List<ShopDrumrollScrollManager.DrumrollItem> itemList = _drumrollSeriesImageList.Select((Texture tex, int index) => new ShopDrumrollScrollManager.DrumrollItem(tex, seriesList[index].IsNew)).ToList();
StartCoroutine(_drumrollManager.CreateDrumrollScroll_Coroutine(itemList, seriesIndex, onSelectSeries, delegate
{
onSelectSeries(seriesIndex, delegate
{
UIManager.GetInstance().OnReadyViewScene(isFadein: true);
});
}));
}
}));
}
private List<int> GetSeriesIdList()
{
return Data.SkinPurchaseInfo.seriesList.ConvertAll((SkinSeriesPurchaseInfo info) => info.series_id);
}
private Dictionary<int, BaseSeriesData> GetSeriesDataDictionary()
{
Dictionary<int, BaseSeriesData> dictionary = new Dictionary<int, BaseSeriesData>();
foreach (KeyValuePair<int, LeaderSkinSeries> item in Data.Master.LeaderSkinSeriesIdDic)
{
dictionary.Add(item.Key, item.Value);
}
return dictionary;
}
private void onSelectSeries(int seriesIndex)
{
onSelectSeries(seriesIndex, null);
}
private void onSelectSeries(int seriesIndex, Action onFinish)
{
SkinSeriesPurchaseInfo seriesInfo = Data.SkinPurchaseInfo.seriesList[seriesIndex];
_selectSeriesInfo = seriesInfo;
_titleLogoTexture.mainTexture = _seriesTitleImageList[seriesIndex];
_labelSeriesDescription.text = seriesInfo.description;
int num = _cacheSeriesIdList.IndexOf(seriesInfo.series_id);
if (num != -1)
{
_cacheRefCountList[num]++;
ResetProductListScroll(seriesInfo.GetProductCount());
onFinish.Call();
return;
}
if (_cacheSeriesIdList.Count >= 4)
{
int num2 = _cacheRefCountList[0];
int cacheIndex = 0;
for (int i = 1; i < _cacheRefCountList.Count; i++)
{
if (num2 > _cacheRefCountList[i])
{
num2 = _cacheRefCountList[i];
cacheIndex = i;
}
}
DeleteCacheSeriesByCashIndex(cacheIndex);
}
StartCoroutine(loadClassSkins(delegate
{
if (_selectSeriesInfo == seriesInfo)
{
ResetProductListScroll(seriesInfo.GetProductCount());
}
_cacheSeriesIdList.Add(seriesInfo.series_id);
_cacheRefCountList.Add(1);
onFinish.Call();
}));
}
private void DeleteCacheSeriesByCashIndex(int cacheIndex)
{
List<string> listResource = new List<string>();
SkinSeriesPurchaseInfo skinSeriesPurchaseInfo = Data.SkinPurchaseInfo.seriesList.Find((SkinSeriesPurchaseInfo m) => m.series_id == _cacheSeriesIdList[cacheIndex]);
if (skinSeriesPurchaseInfo != null)
{
if (skinSeriesPurchaseInfo.SetSalesStatus != SkinSeriesPurchaseInfo.eSetSalesStatus.None)
{
listResource.Add(Toolbox.ResourcesManager.GetAssetTypePath(skinSeriesPurchaseInfo.saleInfo.path, ResourcesManager.AssetLoadPathType.ShopClassSkin));
}
skinSeriesPurchaseInfo.productList.ForEach(delegate(SkinProductInfo s)
{
listResource.Add(Toolbox.ResourcesManager.GetAssetTypePath(s.saleInfo.path, ResourcesManager.AssetLoadPathType.ClassCharaSkinThumbnail));
});
}
Toolbox.ResourcesManager.RemoveAssetGroup(listResource);
_cacheSeriesIdList.RemoveAt(cacheIndex);
_cacheRefCountList.RemoveAt(cacheIndex);
for (int num = 0; num < listResource.Count; num++)
{
_cacheResourceList.Remove(listResource[num]);
}
}
private IEnumerator loadClassSkins(Action callBack = null)
{
UIManager.GetInstance().createInSceneCenterLoading();
List<string> listResource = new List<string>();
if (_selectSeriesInfo.SetSalesStatus != SkinSeriesPurchaseInfo.eSetSalesStatus.None)
{
listResource.Add(Toolbox.ResourcesManager.GetAssetTypePath(_selectSeriesInfo.saleInfo.path, ResourcesManager.AssetLoadPathType.ShopClassSkin));
}
foreach (SkinProductInfo product in _selectSeriesInfo.productList)
{
if (product.IsEnableBuyTicket)
{
listResource.Add(ShopCommonUtility.GetTicketIconPath(product.saleInfo.costTicketItemId.Value.ToString(), isFetch: false));
listResource.Add(ShopCommonUtility.GetTicketIconRightDownPath(product.saleInfo.costTicketItemId.Value.ToString(), isFetch: false));
}
}
_selectSeriesInfo.productList.ForEach(delegate(SkinProductInfo s)
{
listResource.Add(Toolbox.ResourcesManager.GetAssetTypePath(s.saleInfo.path, ResourcesManager.AssetLoadPathType.ClassCharaSkinThumbnail));
});
yield return StartCoroutine(Toolbox.ResourcesManager.LoadAssetGroupAsync(listResource, null));
UIManager.GetInstance().closeInSceneCenterLoading();
for (int num = 0; num < listResource.Count; num++)
{
_cacheResourceList.Add(listResource[num]);
}
callBack.Call();
}
private void UpdateScrollItem(GameObject go, int index)
{
if (_selectSeriesInfo == null)
{
return;
}
if (index >= _selectSeriesInfo.GetProductCount() || index < 0)
{
go.SetActive(value: false);
return;
}
go.SetActive(value: true);
ClassSkinPlate plate = go.GetComponent<ClassSkinPlate>();
EventDelegate eventDelegate = new EventDelegate(this, "onPushBuyButton");
eventDelegate.parameters[0].value = plate;
plate.SetBuyButtonToGrey(isGrey: false);
if (_selectSeriesInfo.SetSalesStatus != SkinSeriesPurchaseInfo.eSetSalesStatus.None)
{
if (index == 0)
{
_MultiPlateObj = go;
eventDelegate.parameters[1].value = true;
plate.SetMultiData(_selectSeriesInfo, eventDelegate, delegate
{
_onTapClassSkinImage(plate, isMulti: true);
});
if (_selectSeriesInfo.SetSalesStatus == SkinSeriesPurchaseInfo.eSetSalesStatus.Disable)
{
plate.SetBuyButtonToGrey(isGrey: true);
}
}
else
{
if (_MultiPlateObj == go)
{
_MultiPlateObj = null;
}
eventDelegate.parameters[1].value = false;
plate.SetData(_selectSeriesInfo.productList[index - 1], eventDelegate, delegate
{
_onTapClassSkinImage(plate, isMulti: false);
});
}
}
else
{
_MultiPlateObj = null;
eventDelegate.parameters[1].value = false;
plate.SetData(_selectSeriesInfo.productList[index], eventDelegate, delegate
{
_onTapClassSkinImage(plate, isMulti: false);
});
}
}
private void _onTapClassSkinImage(ClassSkinPlate plate, bool isMulti)
{
if (!(_dialogProductDetail != null))
{
_dialogProductDetail = UIManager.GetInstance().CreateDialogClose();
_dialogProductDetail.SetSize(DialogBase.Size.M);
_dialogProductDetail.SetTitleLabel(Data.SystemText.Get("Dia_BuySkin_003_Title"));
_dialogProductDetail.SetButtonLayout(DialogBase.ButtonLayout.CloseBtn);
ClassSkinDetailWindow component = UnityEngine.Object.Instantiate(_PrefabDialogSkinDetail).GetComponent<ClassSkinDetailWindow>();
_dialogProductDetail.SetObj(component.gameObject);
if (isMulti)
{
component.SetMultiData(plate.SeriesInfo);
}
else
{
component.SetSingleData(plate.ProductInfo, _loadedVoiceList);
}
}
}
private void onPushBuyButton(ClassSkinPlate plate, bool isMulti)
{
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
_selectPlate = plate;
if (isMulti)
{
createClassSkinSelectBuyMeansMultiDialog(plate.SeriesInfo);
}
else
{
createClassSkinSelectBuyMeansDialog(plate.ProductInfo);
}
}
private void createClassSkinSelectBuyMeansMultiDialog(SkinSeriesPurchaseInfo sInfo)
{
if (_dialogSelectBuyMeans != null)
{
return;
}
if (sInfo.is_completed)
{
_ = sInfo._rewardStatus;
_ = 2;
}
_dialogSelectBuyMeans = _createBaseDialogForSelectBuyMeans(sInfo.saleInfo);
ClassSkinSelectBuyMeansDialog component = UnityEngine.Object.Instantiate(_PrefabDialogSelectBuyMeans).GetComponent<ClassSkinSelectBuyMeansDialog>();
_dialogSelectBuyMeans.SetObj(component.gameObject);
Action onPushBuyCrystalBtnCallBack = null;
Action onPushBuyRupyBtnCallBack = null;
Action onPushBuyTicketButtonCallBack = null;
if (sInfo.saleInfo.isFree)
{
_dialogSelectBuyMeans.SetButtonLayout(DialogBase.ButtonLayout.OkBtn);
_dialogSelectBuyMeans.SetButtonText(Data.SystemText.Get("Shop_0082"));
_dialogSelectBuyMeans.onPushButton1 = delegate
{
_purchaseProductName = sInfo.saleInfo.name;
UIManager.GetInstance().createInSceneCenterLoading();
if (sInfo.is_completed && sInfo._rewardStatus == SkinSeriesPurchaseInfo.RewardStatus.not_got)
{
StartBuySkin(eBuyType.rewardOnly, ShopCommonUtility.SalesType.free, sInfo.series_id, null);
}
else
{
StartBuySkin(eBuyType.multi, ShopCommonUtility.SalesType.free, sInfo.series_id, null);
}
};
}
else
{
_dialogSelectBuyMeans.SetButtonLayout(DialogBase.ButtonLayout.NONE);
onPushBuyCrystalBtnCallBack = delegate
{
_createPurchaseConfirmDialog(sInfo.saleInfo, ShopCommonUtility.SalesType.crystal, delegate
{
StartBuySkin(eBuyType.multi, ShopCommonUtility.SalesType.crystal, sInfo.series_id, null);
});
};
onPushBuyRupyBtnCallBack = delegate
{
_createPurchaseConfirmDialog(sInfo.saleInfo, ShopCommonUtility.SalesType.rupy, delegate
{
StartBuySkin(eBuyType.multi, ShopCommonUtility.SalesType.rupy, sInfo.series_id, null);
});
};
onPushBuyTicketButtonCallBack = delegate
{
_createPurchaseConfirmDialog(sInfo.saleInfo, ShopCommonUtility.SalesType.ticket, delegate
{
StartBuySkin(eBuyType.multi, ShopCommonUtility.SalesType.ticket, sInfo.series_id, sInfo.saleInfo.costTicketItemId);
});
};
}
component.Init(sInfo, _dialogSelectBuyMeans, onPushBuyCrystalBtnCallBack, onPushBuyRupyBtnCallBack, onPushBuyTicketButtonCallBack);
}
private void createClassSkinSelectBuyMeansDialog(SkinProductInfo pInfo)
{
if (_dialogSelectBuyMeans != null)
{
return;
}
_ = pInfo.is_purchased;
_dialogSelectBuyMeans = _createBaseDialogForSelectBuyMeans(pInfo.saleInfo);
ClassSkinSelectBuyMeansDialog component = UnityEngine.Object.Instantiate(_PrefabDialogSelectBuyMeans).GetComponent<ClassSkinSelectBuyMeansDialog>();
_dialogSelectBuyMeans.SetObj(component.gameObject);
Action onPushBuyCrystalBtnCallBack = null;
Action onPushBuyRupyBtnCallBack = null;
Action onPushBuyTicketButtonCallBack = null;
if (pInfo.saleInfo.isFree)
{
_dialogSelectBuyMeans.SetButtonLayout(DialogBase.ButtonLayout.OkBtn);
_dialogSelectBuyMeans.SetButtonText(Data.SystemText.Get("Shop_0082"));
_dialogSelectBuyMeans.onPushButton1 = delegate
{
_purchaseProductName = pInfo.saleInfo.name;
_purchaseProductInfo = pInfo;
UIManager.GetInstance().createInSceneCenterLoading();
StartBuySkin(eBuyType.single, ShopCommonUtility.SalesType.free, pInfo.product_id, null);
};
}
else
{
_dialogSelectBuyMeans.SetButtonLayout(DialogBase.ButtonLayout.NONE);
onPushBuyCrystalBtnCallBack = delegate
{
_createPurchaseConfirmDialog(pInfo.saleInfo, ShopCommonUtility.SalesType.crystal, delegate
{
_purchaseProductInfo = pInfo;
StartBuySkin(eBuyType.single, ShopCommonUtility.SalesType.crystal, pInfo.product_id, null);
});
};
onPushBuyRupyBtnCallBack = delegate
{
_createPurchaseConfirmDialog(pInfo.saleInfo, ShopCommonUtility.SalesType.rupy, delegate
{
_purchaseProductInfo = pInfo;
StartBuySkin(eBuyType.single, ShopCommonUtility.SalesType.rupy, pInfo.product_id, null);
});
};
onPushBuyTicketButtonCallBack = delegate
{
_createPurchaseConfirmDialog(pInfo.saleInfo, ShopCommonUtility.SalesType.ticket, delegate
{
_purchaseProductInfo = pInfo;
StartBuySkin(eBuyType.single, ShopCommonUtility.SalesType.ticket, pInfo.product_id, pInfo.saleInfo.costTicketItemId);
});
};
}
component.Init(pInfo, _dialogSelectBuyMeans, onPushBuyCrystalBtnCallBack, onPushBuyRupyBtnCallBack, onPushBuyTicketButtonCallBack);
}
private DialogBase _createBaseDialogForSelectBuyMeans(ShopCommonSaleInfo info)
{
DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose();
dialogBase.SetSize(DialogBase.Size.M);
dialogBase.SetTitleLabel(Data.SystemText.Get("Dia_BuySkin_002_Title"));
dialogBase.SetReturnMsg(null, "");
return dialogBase;
}
private void _createPurchaseConfirmDialog(ShopCommonSaleInfo info, ShopCommonUtility.SalesType costType, Action buyApiFunc)
{
if (!(_dialogPurchaseConfirm != null) && ShopCommonUtility.IsHaveEnoughCost(info, costType, delegate
{
if (_dialogCrystalShortage == null)
{
_dialogCrystalShortage = ShopCommonUtility.CreateCrystalShortagePopup();
}
}))
{
_dialogPurchaseConfirm = ShopCommonUtility.CreatePurchaseConfirmPopup(info, costType, _PrefabDialogPurchaseConfirm, delegate
{
_purchaseProductName = info.name;
buyApiFunc();
});
_dialogPurchaseConfirm.SetTitleLabel(Data.SystemText.Get("Dia_BuySkin_001_Title"));
}
}
private void _OnFailurePurchase(NetworkTask.ResultCode code)
{
_isBuyConnect = false;
UIManager.GetInstance().closeInSceneCenterLoading();
}
private void _OnResultCodeError(int code)
{
if (code != 110)
{
_isBuyConnect = false;
UIManager.GetInstance().closeInSceneCenterLoading();
_ReloadSkinInfo();
}
}
private void onSuccessPurchaseSingle(NetworkTask.ResultCode error)
{
_isBuyConnect = false;
PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.LAST_PURCHASE_SKIN_SERIES_ID, _selectSeriesInfo.series_id);
if (_purchaseProductName != null)
{
DialogBase diaChange = UIManager.GetInstance().CreateDialogClose();
int skinId = _purchaseProductInfo.leader_skin_id;
ClassCharacterMasterData charaData = GameMgr.GetIns().GetDataMgr().GetCharaPrmBySkinId(skinId);
string text = Data.SystemText.Get("Shop_0022", _purchaseProductName.Replace("\n", ""));
text = text + "\n\n" + Data.SystemText.Get("Shop_0108", GameMgr.GetIns().GetDataMgr().GetClanNameByKey(charaData.class_id), charaData.chara_name);
diaChange.SetText(text);
diaChange.SetTitleLabel(Data.SystemText.Get("Dia_BuySkin_004_Title"));
diaChange.SetButtonLayout(DialogBase.ButtonLayout.BlueBtn_CancelBtn);
diaChange.SetButtonText(Data.SystemText.Get("Dia_BuySkin_001_Button"));
diaChange.onPushButton1 = delegate
{
_tempCloseDialog = diaChange;
LeaderSkinUpdateTask leaderSkinUpdateTask = new LeaderSkinUpdateTask();
leaderSkinUpdateTask.SetParameter(charaData.class_id, skinId);
StartCoroutine(Toolbox.NetworkManager.Connect(leaderSkinUpdateTask, onSuccessChangeSkin));
};
}
_ReloadSkinInfo();
}
private void onSuccessChangeSkin(NetworkTask.ResultCode error)
{
DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose();
dialogBase.SetText(Data.SystemText.Get("Shop_0109"));
dialogBase.SetButtonLayout(DialogBase.ButtonLayout.OkBtn);
_purchaseProductInfo = null;
if (_tempCloseDialog != null)
{
_tempCloseDialog.Close();
}
}
private void onSuccessPurchaseMulti(NetworkTask.ResultCode error)
{
_isBuyConnect = false;
PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.LAST_PURCHASE_SKIN_SERIES_ID, _selectSeriesInfo.series_id);
if (_purchaseProductName != null)
{
ShopCommonUtility.CreatePurchaseSuccess(_purchaseProductName.Replace("\n", ""));
_purchaseProductName = null;
}
_ReloadSkinInfo();
}
private void _ReloadSkinInfo()
{
MyPageMenu.Instance.UpdateCrystalCount();
MyPageMenu.Instance.UpdateRupyCount();
List<SkinSeriesPurchaseInfo> oldSeriesList = new List<SkinSeriesPurchaseInfo>(Data.SkinPurchaseInfo.seriesList);
StartGetClassSkinInfo(delegate
{
bool flag = false;
List<SkinSeriesPurchaseInfo> seriesList = Data.SkinPurchaseInfo.seriesList;
for (int i = 0; i < seriesList.Count; i++)
{
if (oldSeriesList[i].series_id != seriesList[i].series_id)
{
flag = true;
}
if (seriesList[i].series_id == _selectSeriesInfo.series_id)
{
if (_selectPlate.ProductInfo == null)
{
onSelectSeries(i);
}
else if (_selectPlate.ProductInfo.product_id == _purchaseProductInfo.product_id)
{
_selectSeriesInfo = seriesList[i];
int num = ((_selectSeriesInfo.SetSalesStatus != SkinSeriesPurchaseInfo.eSetSalesStatus.None) ? 1 : 0);
for (int j = 0; j < _selectSeriesInfo.productList.Count; j++)
{
UpdateScrollItem(_productPlateObjList[j + num], j + num);
}
if (_MultiPlateObj != null)
{
UpdateScrollItem(_MultiPlateObj, 0);
}
}
else
{
onSelectSeries(i);
}
}
}
if (oldSeriesList.Count != seriesList.Count)
{
flag = true;
}
_purchaseProductName = null;
_purchaseProductInfo = null;
_selectPlate = null;
if (flag)
{
List<int> seriesIdList = GetSeriesIdList();
Dictionary<int, BaseSeriesData> seriesDataDictionary = GetSeriesDataDictionary();
StartCoroutine(loadSeriesImages(ResourcesManager.AssetLoadPathType.ShopClassSkin, seriesIdList, seriesDataDictionary, delegate
{
List<SkinSeriesPurchaseInfo> seriesList2 = Data.SkinPurchaseInfo.seriesList;
List<ShopDrumrollScrollManager.DrumrollItem> itemList = _drumrollSeriesImageList.Select((Texture tex, int index) => new ShopDrumrollScrollManager.DrumrollItem(tex, seriesList2[index].IsNew)).ToList();
StartCoroutine(_drumrollManager.CreateDrumrollScroll_Coroutine(itemList, 0, onSelectSeries, delegate
{
onSelectSeries(0);
UIManager.GetInstance().closeInSceneCenterLoading();
}));
}));
}
else
{
UIManager.GetInstance().closeInSceneCenterLoading();
}
});
}
}