Files
SVSimServer/SVSim.Database/Services/Inventory/InventoryService.cs
gamer147 015c7ce259 feat(inventory): thread GrantSource into InventoryTransaction
Add _source field + ctor parameter (between freeplay and log) to
InventoryTransaction; pass loadCfg.Source from InventoryService.BeginAsync.
Field is captured but not yet consumed — Task 6 wires it into history rows.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-09 14:28:05 -04:00

131 lines
4.5 KiB
C#

using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.Logging;
using SVSim.Database.Models;
using SVSim.Database.Models.Config;
using SVSim.Database.Repositories.Card;
using SVSim.Database.Repositories.Collectibles;
namespace SVSim.Database.Services.Inventory;
public sealed class InventoryService : IInventoryService
{
private readonly SVSimDbContext _db;
private readonly IGameConfigService _config;
private readonly ICardRepository _cards;
private readonly ICollectionRepository _collection;
private readonly ILogger<InventoryService> _log;
public InventoryService(
SVSimDbContext db,
IGameConfigService config,
ICardRepository cards,
ICollectionRepository collection,
ILogger<InventoryService> log)
{
_db = db;
_config = config;
_cards = cards;
_collection = collection;
_log = log;
}
public async Task<IInventoryTransaction> BeginAsync(
long viewerId,
CancellationToken ct = default,
Action<InventoryLoadConfig>? configure = null)
{
var loadCfg = new InventoryLoadConfig();
configure?.Invoke(loadCfg);
IQueryable<Viewer> query = _db.Viewers
.Include(v => v.Cards).ThenInclude(c => c.Card)
.Include(v => v.Sleeves)
.Include(v => v.Emblems)
.Include(v => v.LeaderSkins)
.Include(v => v.Degrees)
.Include(v => v.MyPageBackgrounds)
.Include(v => v.Items).ThenInclude(i => i.Item);
foreach (var include in loadCfg.Includes)
query = include(query);
var viewer = await query
.AsSplitQuery()
.FirstOrDefaultAsync(v => v.Id == viewerId, ct)
?? throw new InventoryViewerNotFoundException(viewerId);
var freeplay = _config.Get<FreeplayConfig>();
var dbTx = await _db.Database.BeginTransactionAsync(ct);
return new InventoryTransaction(_db, dbTx, viewer, freeplay, loadCfg.Source, _log);
}
public long EffectiveBalance(Viewer viewer, SpendCurrency currency)
{
var cfg = _config.Get<FreeplayConfig>();
if (cfg.Enabled && currency != SpendCurrency.SpotPoint)
return checked((long)cfg.CurrencyAmount);
return currency switch
{
SpendCurrency.Crystal => (long)viewer.Currency.Crystals,
SpendCurrency.Rupee => (long)viewer.Currency.Rupees,
SpendCurrency.RedEther => (long)viewer.Currency.RedEther,
SpendCurrency.SpotPoint => (long)viewer.Currency.SpotPoints,
_ => throw new ArgumentOutOfRangeException(nameof(currency)),
};
}
public async Task<IReadOnlyList<OwnedCardEntry>> EffectiveOwnedCardsAsync(
Viewer viewer, CancellationToken ct = default)
{
var defaults = await _cards.GetDefaultCards();
var defaultIds = defaults.Select(c => c.Id).ToHashSet();
var cfg = _config.Get<FreeplayConfig>();
if (cfg.Enabled)
{
var all = await _cards.GetAll(onlyCollectible: true);
return all
.Select(c => new OwnedCardEntry
{
Card = c,
Count = cfg.CardCopies,
IsProtected = defaultIds.Contains(c.Id),
})
.ToList();
}
var owned = viewer.Cards.Where(c => c.Count > 0 && !defaultIds.Contains(c.Card.Id));
return owned
.Concat(defaults.Select(bc => new OwnedCardEntry { Card = bc, Count = 3, IsProtected = true }))
.ToList();
}
public async Task<EffectiveCosmetics> EffectiveCosmeticsAsync(
Viewer viewer, CancellationToken ct = default)
{
var allSkins = await _collection.GetLeaderSkins();
var cfg = _config.Get<FreeplayConfig>();
if (cfg.Enabled)
{
return new EffectiveCosmetics(
await _collection.GetAllSleeveIds(),
await _collection.GetAllEmblemIds(),
await _collection.GetAllDegreeIds(),
await _collection.GetAllMyPageBackgroundIds(),
allSkins,
allSkins.Select(s => s.Id).ToHashSet());
}
return new EffectiveCosmetics(
viewer.Sleeves.Select(s => s.Id).ToList(),
viewer.Emblems.Select(e => e.Id).ToList(),
viewer.Degrees.Select(d => d.Id).ToList(),
viewer.MyPageBackgrounds.Select(m => m.Id).ToList(),
allSkins,
viewer.LeaderSkins.Select(s => s.Id).ToHashSet());
}
}