22 lines
1.1 KiB
C#
22 lines
1.1 KiB
C#
// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View\EnemyClassBattleCardView.cs
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// CONTAINS HAND-EDITS (HEADLESS-FIX). Before any regen, grep this file for "HEADLESS-FIX" and re-apply
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// those blocks; a plain regen will clobber them.
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using UnityEngine;
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using Wizard.Battle.Player.ClassCharacter;
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namespace Wizard.Battle.View
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{
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public partial class EnemyClassBattleCardView
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{
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private static readonly Vector3 ENEMY_FORECASTICON_POS;
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private readonly PlayerClassCharacter _classCharacter;
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public IClassCharacter ClassCharacter { get; set; }
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public float OriginalRootYPosition { get; set; }
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public EnemyClassBattleCardView(BuildInfo buildInfo) : base(buildInfo) { } // HEADLESS-FIX (M-HC-4a): chain BuildInfo so the leader view's CardInfo resolves (attack-on-leader targetting)
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public void StartOutFrame() { }
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public void StartIntoFrame() { }
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public float GetCurrentClipTime() => default!;
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public bool GetCurrentClipIsName(ClassCharaPrm.MotionType motionType) => default!;
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public void ClearSpineObject() { }
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}
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}
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