Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/SealedFinishTask.cs
gamer147 0455ff649e feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the
IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files +
UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile
loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
2026-06-05 20:38:56 -04:00

27 lines
538 B
C#

using LitJson;
namespace Wizard;
public class SealedFinishTask : BaseTask
{
public SealedFinishTask()
{
base.type = ApiType.Type.ArenaSealedFinish;
}
protected override int Parse()
{
int num = base.Parse();
if (num != 1)
{
return num;
}
JsonData jsonData = base.ResponseData["data"];
SealedData sealedData = Data.ArenaData.SealedData;
sealedData.SetRewardCardCandidates(jsonData);
sealedData.SetRewardInfo(jsonData);
sealedData.UpdateHaveUserGoodsNum(jsonData);
return num;
}
}