Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/DeckListUtility.cs
gamer147 957af3d1ec feat(battle-engine): full Unity/VFX/god-object shims + expanded copy closure (2570 files)
Authored Unity primitive/object-model shim, VFX layer (control-flow-preserving, InstantVfx never invokes its action -- headless suppression), god-object stubs (GameMgr/EffectMgr/UIManager with faithfully-extracted nested enums), View/UI/Touch tree, LitJson+BetterList+Tuple copied, third-party stubs. Discovered Roslyn header-error masking: fixing class-header type errors unmasks body references, so the true copy closure is ~2570 files (was 782 under masking). Errors: masked-25720 -> 268; our shim files compile clean. Remaining: ~50 residual shim/external types, 24 NGUI UI-base overrides, static-type fixes, plus likely 1-2 more unmask waves.
2026-06-05 17:22:20 -04:00

330 lines
12 KiB
C#

using System.Collections.Generic;
using System.Linq;
using LitJson;
namespace Wizard;
public static class DeckListUtility
{
private static List<DeckGroup> DeckGroupDataBase => Data.DeckGroupDataBase;
public static List<DeckGroup> DeckGroupDataBaseClone()
{
List<DeckGroup> deckGroups = new List<DeckGroup>();
DeckGroupDataBase.ForEach(delegate(DeckGroup dg)
{
deckGroups.Add(dg.Clone());
});
return deckGroups;
}
public static List<DeckGroup> ParseDeckInfoResponceData(JsonData jsonData, Format requestFormat)
{
if (jsonData.Keys.Contains("user_leader_skin_setting_list"))
{
SetLeaderSkinSetting(jsonData["user_leader_skin_setting_list"]);
}
bool flag = false;
bool flag2 = false;
bool flag3 = false;
if (requestFormat == Format.All)
{
if (jsonData.Keys.Contains("user_deck_rotation"))
{
DeckListUpdate(CreateDeckGroup(jsonData["user_deck_rotation"], Format.Rotation, DeckAttributeType.CustomDeck));
}
if (jsonData.Keys.Contains("user_deck_unlimited"))
{
DeckListUpdate(CreateDeckGroup(jsonData["user_deck_unlimited"], Format.Unlimited, DeckAttributeType.CustomDeck));
}
if (jsonData.Keys.Contains("user_deck_pre_rotation"))
{
DeckListUpdate(CreateDeckGroup(jsonData["user_deck_pre_rotation"], Format.PreRotation, DeckAttributeType.CustomDeck));
}
if (jsonData.TryGetValue("user_deck_crossover", out var value))
{
DeckListUpdate(CreateDeckGroup(value, Format.Crossover, DeckAttributeType.CustomDeck));
}
else
{
flag = true;
}
if (jsonData.TryGetValue("user_deck_my_rotation", out var value2))
{
DeckListUpdate(CreateDeckGroup(value2, Format.MyRotation, DeckAttributeType.CustomDeck));
}
else
{
flag2 = true;
}
if (jsonData.TryGetValue("user_deck_avatar", out var value3))
{
DeckListUpdate(CreateDeckGroup(value3, Format.Avatar, DeckAttributeType.CustomDeck));
}
else
{
flag3 = true;
}
}
else if (jsonData.Keys.Contains("user_deck_list"))
{
DeckListUpdate(CreateDeckGroup(jsonData["user_deck_list"], requestFormat, DeckAttributeType.CustomDeck));
}
List<DeckGroup> list = DeckGroupDataBaseClone();
if (flag)
{
RemoveDeckListGroup(list, Format.Crossover, DeckAttributeType.CustomDeck);
}
if (flag2)
{
RemoveDeckListGroup(list, Format.MyRotation, DeckAttributeType.CustomDeck);
}
if (flag3)
{
RemoveDeckListGroup(list, Format.Avatar, DeckAttributeType.CustomDeck);
}
if (jsonData.Keys.Contains("trial_deck_list"))
{
Format format = ((requestFormat != Format.Rotation) ? Format.Max : Format.Rotation);
list.Add(CreateDeckGroup(jsonData["trial_deck_list"], format, DeckAttributeType.TrialDeck));
}
if (jsonData.TryGetValue("crossover_trial_deck_list", out var value4))
{
list.Add(CreateDeckGroup(value4, Format.Crossover, DeckAttributeType.SampleDeck));
}
if (jsonData.Keys.Contains("build_deck_list"))
{
list.Add(CreateDeckGroup(jsonData["build_deck_list"], Format.Max, DeckAttributeType.BuildDeck));
}
if (jsonData.Keys.Contains("default_deck_list"))
{
Format format2 = ((requestFormat == Format.All) ? Format.Max : requestFormat);
list.Add(CreateDeckGroup(jsonData["default_deck_list"], format2, DeckAttributeType.DefaultDeck));
}
return list;
}
public static void SetDeckListDataWithLodeIndex()
{
LoadDetail data = Data.Load.data;
DeckListUpdate(CreateDeckGroup(data.UserDeckListUnlimited, Format.Unlimited, DeckAttributeType.CustomDeck));
DeckListUpdate(CreateDeckGroup(data.UserDeckListRotation, Format.Rotation, DeckAttributeType.CustomDeck));
if (data.UserDeckListPreRotation != null)
{
DeckListUpdate(CreateDeckGroup(data.UserDeckListPreRotation, Format.PreRotation, DeckAttributeType.CustomDeck));
}
if (data.UserDeckListCrossover != null)
{
DeckListUpdate(CreateDeckGroup(data.UserDeckListCrossover, Format.Crossover, DeckAttributeType.CustomDeck));
}
if (data.UserDeckListMyRotation != null)
{
DeckListUpdate(CreateDeckGroup(data.UserDeckListMyRotation, Format.MyRotation, DeckAttributeType.CustomDeck));
}
}
private static void DeckListUpdate(DeckGroup receiveDeckGroup)
{
DeckGroup deckGroup = DeckGroupDataBase.FirstOrDefault((DeckGroup d) => d.DeckFormat == receiveDeckGroup.DeckFormat && d.AttributeType == receiveDeckGroup.AttributeType);
if (receiveDeckGroup.DeckDataList.Count() == 0)
{
deckGroup?.MaintenanceCardCheack();
return;
}
if (deckGroup != null)
{
DeckGroupDataBase.Remove(deckGroup);
}
DeckGroupDataBase.Add(receiveDeckGroup);
}
private static void RemoveDeckListGroup(List<DeckGroup> deckGroups, Format format, DeckAttributeType attributeType)
{
DeckGroup deckGroup = deckGroups.FirstOrDefault((DeckGroup d) => d.DeckFormat == format && d.AttributeType == attributeType);
if (deckGroup != null)
{
deckGroups.Remove(deckGroup);
}
}
public static DeckGroup CreateDeckGroup(JsonData deckListJson, Format format, DeckAttributeType deckAttributeType)
{
return new DeckGroup(ParseDeckListJson(deckListJson, format, deckAttributeType), format, deckAttributeType);
}
public static List<DeckData> ParseDeckListJson(JsonData responseData, Format format, DeckAttributeType deckAttributeType)
{
List<DeckData> list = new List<DeckData>();
for (int i = 0; i < responseData.Count; i++)
{
JsonData deckData = responseData[i];
DeckData deckData2 = new DeckData(format, deckAttributeType);
deckData2.Initialize(deckData);
list.Add(deckData2);
}
return list;
}
public static string DeckListHeader(DeckAttributeType deckAttributeType, int pageNum)
{
return deckAttributeType switch
{
DeckAttributeType.DefaultDeck => Data.SystemText.Get("Card_0004"),
DeckAttributeType.TrialDeck => Data.SystemText.Get("Card_0255") + pageNum,
DeckAttributeType.BuildDeck => Data.SystemText.Get("Story_0056") + pageNum,
DeckAttributeType.CustomDeck => Data.SystemText.Get("Card_0005") + pageNum,
DeckAttributeType.SampleDeck => Data.SystemText.Get("Card_0293"),
DeckAttributeType.QuestSecretBoss => Data.SystemText.Get("BossRush_0041"),
_ => string.Empty,
};
}
public static void DeckUpdate(JsonData jsonData, Format format, DeckAttributeType deckAttributeType)
{
DeckData deckData = new DeckData(format, deckAttributeType);
deckData.Initialize(jsonData);
DeckGroup deckGroup = DeckGroupDataBase.FirstOrDefault((DeckGroup d) => d.DeckFormat == format && d.AttributeType == deckAttributeType);
DeckData deckData2 = deckGroup?.DeckDataList.FirstOrDefault((DeckData d) => d.GetDeckID() == deckData.GetDeckID());
if (deckData2 == null)
{
Debug.LogError("更新対象デッキがありません");
return;
}
deckGroup.DeckDataList.Insert(deckGroup.DeckDataList.IndexOf(deckData2), deckData);
deckGroup.DeckDataList.Remove(deckData2);
}
public static void DataMgrSaveLastSelectDeckData(DeckData deckData)
{
DataMgr dataMgr = GameMgr.GetIns().GetDataMgr();
dataMgr.SetSelectDeckId(deckData.GetDeckID());
dataMgr.SetPlayerCharaIdBySkinId(deckData.GetSkinId());
dataMgr.SetCurrentDeckData(deckData.GetCardIdList());
dataMgr.SetPlayerSubClassID(deckData.GetDeckSubClassID());
dataMgr.SetPlayerMyRotationInfo(deckData.MyRotationId);
dataMgr.SetPlayerSleeveId(deckData.GetDeckSleeveID());
dataMgr.LastSelectDeckAttributeType = deckData.DeckAttributeType;
dataMgr.SetSelectDeckFormat(deckData.Format);
}
public static void SaveLastSelectDeck(int deckId, bool isDefaultDeck, bool isTrialDeck, Format format)
{
if (FormatBehaviorManager.GetDefaultBehaviour(format).IsSavableLastSelectDeck)
{
switch (format)
{
case Format.Rotation:
PlayerPrefsWrapper.SetBool(PlayerPrefsWrapper.LAST_SELECT_IS_DEFDECK_ROTATION, isDefaultDeck);
PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.LAST_SELECT_DECK_ID_ROTATION, deckId);
PlayerPrefsWrapper.SetBool(PlayerPrefsWrapper.LAST_BATTLE_IS_TRIALDECK, isTrialDeck);
break;
case Format.Unlimited:
PlayerPrefsWrapper.SetBool(PlayerPrefsWrapper.LAST_SELECT_IS_DEFDECK_UNLIMITED, isDefaultDeck);
PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.LAST_SELECT_DECK_ID_UNLIMITED, deckId);
PlayerPrefsWrapper.SetBool(PlayerPrefsWrapper.LAST_BATTLE_IS_TRIALDECK, isTrialDeck);
break;
case Format.PreRotation:
PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.LAST_SELECT_DECK_ID_PRE_ROTATION, deckId);
break;
case Format.Crossover:
PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.LAST_SELECT_DECK_ID_CROSSOVER, deckId);
PlayerPrefsWrapper.SetBool(PlayerPrefsWrapper.LAST_BATTLE_IS_TRIALDECK, isTrialDeck);
break;
case Format.MyRotation:
PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.LAST_SELECT_DECK_ID_MY_ROTATION, deckId);
PlayerPrefsWrapper.SetBool(PlayerPrefsWrapper.LAST_BATTLE_IS_TRIALDECK, isTrialDeck);
break;
case Format.Avatar:
PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.LAST_SELECT_DECK_ID_AVATAR, deckId);
PlayerPrefsWrapper.SetBool(PlayerPrefsWrapper.LAST_BATTLE_IS_TRIALDECK, isTrialDeck);
break;
}
PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.LAST_SELECT_DECK_FORMAT, (int)format);
}
}
public static void ClearLastSelectDeck(Format format)
{
switch (format)
{
case Format.Rotation:
PlayerPrefsWrapper.SetBool(PlayerPrefsWrapper.LAST_SELECT_IS_DEFDECK_ROTATION, flag: false);
PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.LAST_SELECT_DECK_ID_ROTATION, -1);
break;
case Format.Unlimited:
PlayerPrefsWrapper.SetBool(PlayerPrefsWrapper.LAST_SELECT_IS_DEFDECK_UNLIMITED, flag: false);
PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.LAST_SELECT_DECK_ID_UNLIMITED, -1);
break;
case Format.Crossover:
PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.LAST_SELECT_DECK_ID_CROSSOVER, -1);
break;
case Format.MyRotation:
PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.LAST_SELECT_DECK_ID_MY_ROTATION, -1);
break;
case Format.Avatar:
PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.LAST_SELECT_DECK_ID_AVATAR, -1);
break;
}
}
public static List<DeckGroup> ConvertSkinOverrideDeckGroupList(List<DeckGroup> deckGroupList, Dictionary<int, int> dictDeckSkinIdOverride)
{
List<DeckGroup> list = new List<DeckGroup>();
foreach (DeckGroup deckGroup in deckGroupList)
{
List<DeckData> list2 = new List<DeckData>();
foreach (DeckData deckData in deckGroup.DeckDataList)
{
list2.Add(CopyAndReplaceDeckSkinOverride(deckData, dictDeckSkinIdOverride));
}
list.Add(new DeckGroup(list2, deckGroup.DeckFormat, deckGroup.AttributeType));
}
return list;
}
private static DeckData CopyAndReplaceDeckSkinOverride(DeckData deck, Dictionary<int, int> dictDeckSkinIdOverride)
{
DeckData deckData = deck.Clone();
if (deckData.IsNoCard())
{
return deckData;
}
int deckClassID = deckData.GetDeckClassID();
if (dictDeckSkinIdOverride.TryGetValue(deckClassID, out var value))
{
deckData.SetSkinId(value);
}
deckData.IsReplaceDeckSkin = true;
return deckData;
}
private static void SetLeaderSkinSetting(JsonData jsonData)
{
for (int i = 0; i < jsonData.Count; i++)
{
DataMgr dataMgr = GameMgr.GetIns().GetDataMgr();
int classId = jsonData[i]["class_id"].ToInt();
ClassCharaPrm classPrm = dataMgr.GetClassPrm(classId);
classPrm.IsRandomLeaderSkin = jsonData[i]["is_random_leader_skin"].ToBoolean();
int skinId = jsonData[i]["leader_skin_id"].ToInt();
ClassCharacterMasterData charaPrmBySkinId = dataMgr.GetCharaPrmBySkinId(skinId);
classPrm.SetCurrentCharaId(charaPrmBySkinId.chara_id);
}
}
public static List<DeckGroup> StoryDeckSelectClass(List<DeckGroup> deckGroups, int classId)
{
List<DeckGroup> list = new List<DeckGroup>();
foreach (DeckGroup deckGroup in deckGroups)
{
List<DeckData> list2 = deckGroup.DeckDataList;
if (deckGroup.AttributeType == DeckAttributeType.BuildDeck || deckGroup.AttributeType == DeckAttributeType.TrialDeck)
{
list2 = list2.Where((DeckData d) => d.GetDeckClassID() == classId || d.IsNoCard()).ToList();
}
list.Add(new DeckGroup(list2, deckGroup.DeckFormat, deckGroup.AttributeType));
}
return list;
}
}