Behavior-preserving; full solution builds, 1013 tests green. ClassId is the one genuinely-closed set of the three flagged stringly fields, so it becomes a CardClass enum (1..8). Wire stays "1".."8": producer casts (CardClass)run.ClassId, ServerBattleFrames renders via CardClassWire.ToWireValue(). RankBattleController's AI-start path drops a fragile int.TryParse(...)?:-1 for (int)cast. CharaId (free-form leader/skin id, e.g. "5000123") and CountryCode (open-ended account data) stay string with proper XML docs; CountryCodes.Korea/Japan name the captured values. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
53 lines
2.1 KiB
C#
53 lines
2.1 KiB
C#
using NUnit.Framework;
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using SVSim.BattleNode.Bridge;
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using SVSim.BattleNode.Sessions;
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namespace SVSim.UnitTests.BattleNode.Sessions;
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[TestFixture]
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public class InMemoryBattleSessionStoreTests
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{
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[Test]
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public void TryRegisterThenGet_ReturnsRegisteredBattle()
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{
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var store = new InMemoryBattleSessionStore();
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var battle = new PendingBattle("bid-1", BattleType.Bot, new BattlePlayer(906243102, FixtureCtx()), null);
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Assert.That(store.TryRegisterPending(battle), Is.True);
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Assert.That(store.TryGetPending("bid-1"), Is.EqualTo(battle));
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}
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[Test]
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public void Get_UnknownBattleId_ReturnsNull()
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{
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var store = new InMemoryBattleSessionStore();
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Assert.That(store.TryGetPending("nope"), Is.Null);
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}
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[Test]
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public void Remove_ReturnsTrueWhenPresent_FalseWhenAbsent()
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{
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var store = new InMemoryBattleSessionStore();
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store.TryRegisterPending(new PendingBattle("bid", BattleType.Bot, new BattlePlayer(1, FixtureCtx()), null));
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Assert.That(store.RemovePending("bid"), Is.True);
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Assert.That(store.RemovePending("bid"), Is.False);
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}
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[Test]
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public void TryRegister_DuplicateBattleId_ReturnsFalseAndPreservesOriginal()
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{
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var store = new InMemoryBattleSessionStore();
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store.TryRegisterPending(new PendingBattle("bid", BattleType.Bot, new BattlePlayer(1, FixtureCtx()), null));
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var second = store.TryRegisterPending(new PendingBattle("bid", BattleType.Bot, new BattlePlayer(2, FixtureCtx()), null));
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Assert.That(second, Is.False);
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Assert.That(store.TryGetPending("bid")!.P1.ViewerId, Is.EqualTo(1));
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}
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private static MatchContext FixtureCtx() => new(
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SelfDeckCardIds: Enumerable.Range(1, 30).Select(i => 100_011_010L).ToList(),
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ClassId: CardClass.Forestcraft, CharaId: "1", CardMasterName: "card_master_node_10015",
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CountryCode: CountryCodes.Korea, UserName: "Player", SleeveId: "3000011",
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EmblemId: "701441011", DegreeId: "300003", FieldId: 43, IsOfficial: 0,
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BattleModeId: BattleModes.TakeTwo);
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}
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