Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/AIPolicyCollection.cs
gamer147 0d9d8acae0 feat(battle-engine): M1 auto-copy closure (782 battle-logic files)
Compile-driven bulk-copy loop (tools/engine-port/m1_copy_loop.py) pulled the precise reference closure of the battle-core roots, stopping at the classify god-object/View-VFX-UI boundary. 782 files; no re-explosion (M0 had estimated ~order 1000). Residual frontier = 52 shim-classified + 80 external (Unity/BCL) types to author next.
2026-06-05 16:57:20 -04:00

43 lines
662 B
C#

using System.Collections.Generic;
namespace Wizard;
public class AIPolicyCollection
{
public List<AIPolicyData> PolicyList { get; protected set; }
public bool HasPolicy
{
get
{
if (PolicyList != null)
{
return 0 < PolicyList.Count;
}
return false;
}
}
public AIPolicyCollection()
{
PolicyList = null;
}
public void AddPolicy(AIPolicyData policy)
{
if (PolicyList == null)
{
PolicyList = new List<AIPolicyData>();
}
PolicyList.Add(policy);
}
public void RemovePolicy(AIPolicyData policy)
{
if (PolicyList.Contains(policy))
{
PolicyList.Remove(policy);
}
}
}