Files
SVSimServer/SVSim.Database/Repositories/BattlePass/BattlePassRepository.cs
gamer147 8a35f8c40b feat(bp): /battle_pass/info — service + controller + 3 tests
Also fixes BattlePassRepository.GetActiveSeasonAsync to use client-side
DateTimeOffset filtering (SQLite provider cannot translate DateTimeOffset
comparisons in LINQ WHERE/ORDER BY clauses).
2026-05-26 23:14:26 -04:00

67 lines
2.6 KiB
C#

using Microsoft.EntityFrameworkCore;
using SVSim.Database.Models;
namespace SVSim.Database.Repositories.BattlePass;
public sealed class BattlePassRepository : IBattlePassRepository
{
private readonly SVSimDbContext _db;
// Process-level cache for the immutable level curve. Bootstrap re-baseline = host restart = cache cleared.
private static IReadOnlyList<BattlePassLevelEntry>? _curveCache;
private static readonly SemaphoreSlim _curveCacheLock = new(1, 1);
public BattlePassRepository(SVSimDbContext db)
{
_db = db;
}
public async Task<BattlePassSeasonEntry?> GetActiveSeasonAsync(DateTimeOffset when, CancellationToken ct)
{
// Use UtcDateTime for the LINQ comparison so the query translates on both Postgres and
// SQLite. DateTimeOffset arithmetic in LINQ isn't supported by the SQLite provider;
// DateTime (UTC) is stored and compared as ISO-8601 text which SQLite handles fine.
var utcNow = when.UtcDateTime;
var candidates = await _db.BattlePassSeasons
.AsNoTracking()
.ToListAsync(ct);
return candidates
.Where(s => s.StartDate.UtcDateTime <= utcNow && s.EndDate.UtcDateTime > utcNow)
.OrderByDescending(s => s.StartDate)
.FirstOrDefault();
}
public Task<BattlePassSeasonEntry?> GetSeasonAsync(int seasonId, CancellationToken ct) =>
_db.BattlePassSeasons.AsNoTracking().FirstOrDefaultAsync(s => s.Id == seasonId, ct);
public async Task<List<BattlePassRewardEntry>> GetSeasonRewardsAsync(int seasonId, CancellationToken ct) =>
await _db.BattlePassRewards.AsNoTracking()
.Where(r => r.SeasonId == seasonId)
.OrderBy(r => r.Track).ThenBy(r => r.Level)
.ToListAsync(ct);
public async Task<IReadOnlyList<BattlePassLevelEntry>> GetLevelCurveAsync(CancellationToken ct)
{
if (_curveCache is not null) return _curveCache;
await _curveCacheLock.WaitAsync(ct);
try
{
if (_curveCache is null)
{
_curveCache = await _db.BattlePassLevels.AsNoTracking()
.OrderBy(e => e.Level)
.ToListAsync(ct);
}
return _curveCache;
}
finally { _curveCacheLock.Release(); }
}
/// <summary>
/// Drops the process-level level-curve cache. Tests that seed BattlePassLevels after the
/// cache has already been populated (by an earlier test's HTTP call) must call this before
/// re-seeding so the next read fetches fresh rows.
/// </summary>
internal static void ResetLevelCurveCache() => _curveCache = null;
}