This website requires JavaScript.
Explore
Help
Sign In
SVSim
/
SVSimServer
Watch
1
Star
0
Fork
0
You've already forked SVSimServer
Code
Issues
Pull Requests
Projects
Releases
Wiki
Activity
Files
0bf981ce4d1ade9139e5f446082d86e17b2c5b0d
SVSimServer
/
SVSim.BattleEngine
History
gamer147
0bf981ce4d
cull(engine-cleanup): pass-8 phase-2 cascade round 3 after CardDetailUI stub
2026-07-03 22:35:21 -04:00
..
Engine
cull(engine-cleanup): pass-8 phase-2 cascade round 3 after CardDetailUI stub
2026-07-03 22:35:21 -04:00
Patches
chore(engine-ambient): harden shim + LocalLog statics for fixture parallelism
2026-06-08 08:02:49 -04:00
Rng
engine cleanup passes 4-7 + multi-instancing ambient rip
2026-07-03 19:18:54 -04:00
Shim
cull(engine-cleanup): pass-8 phase-2 cascade round 2 after CardDetailUI stub
2026-07-03 22:34:23 -04:00
COPIED.manifest.tsv
engine cleanup passes 4-7 + multi-instancing ambient rip
2026-07-03 19:18:54 -04:00
SVSim.BattleEngine.csproj
fix(battlenode): shadow engine tracks live PvP wire-truth (full battle, multiple bid regressions)
2026-06-07 19:05:07 -04:00