Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/PracticePuzzlePlate.cs
gamer147 0455ff649e feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the
IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files +
UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile
loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
2026-06-05 20:38:56 -04:00

65 lines
1.7 KiB
C#

using System;
using Cute;
using UnityEngine;
namespace Wizard;
public class PracticePuzzlePlate : MonoBehaviour
{
[SerializeField]
private UILabel _title;
[SerializeField]
private UIButton _button;
[SerializeField]
private UILabel _clearCountLabel;
[SerializeField]
private UITexture _plateTexture;
[SerializeField]
private GameObject _selectSprite;
[SerializeField]
private GameObject _alreadyClear;
[SerializeField]
private TweenAlpha _selectSpriteTween;
[SerializeField]
private GameObject _missionTarget;
public PracticePuzzleData PuzzleData { get; private set; }
public void UpdateView(PracticePuzzleData data, Action<PracticePuzzleData> onSelect, bool isSelected)
{
PuzzleData = data;
_title.text = data.Title;
_clearCountLabel.text = $"{data.CurrentClearCount}/{data.MaxClearCount}";
_alreadyClear.gameObject.SetActive(data.IsClear);
_clearCountLabel.gameObject.SetActive(!data.IsClear);
_missionTarget.SetActive(data.IsMissionTarget);
_plateTexture.mainTexture = Toolbox.ResourcesManager.LoadObject<Texture>(GetPlateTexturePath(data, isFetch: true));
UpdateSelectSpriteVisible(isSelected);
UIEventListener.Get(_button.gameObject).onClick = delegate
{
onSelect.Call(data);
};
}
public static string GetPlateTexturePath(PracticePuzzleData data, bool isFetch)
{
return Toolbox.ResourcesManager.GetAssetTypePath(data.GroupdId.ToString(), ResourcesManager.AssetLoadPathType.PracticePuzzleThumbnail, isFetch);
}
public void UpdateSelectSpriteVisible(bool visible)
{
_selectSprite.SetActive(visible);
if (visible)
{
_selectSpriteTween.PlayPingPong(isIncreaseAlpha: false);
}
}
}