Files
SVSimServer/SVSim.BattleEngine/Engine/PanelMgr.cs
gamer147 c9628dee01 cull(engine-cleanup): pass-8 phase-2 cascade round 1
[trim] fully-unreachable files deleted: 6
[trim] files edited: 55, files deleted: 0, nodes removed: 244
[type-trim] files edited: 1, types removed: 1

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-07-03 21:18:18 -04:00

23 lines
339 B
C#

using System;
using System.Collections;
using System.Linq;
using UnityEngine;
using Wizard;
public class PanelMgr : MonoBehaviour
{
public enum BattleAlertType
{
SelectChoiceCard,
DisconnectInfomation,
None
}
private BattleManagerBase _battleMgr;
private void Awake()
{
_battleMgr = _battleMgr;
}
}