Files
SVSimServer/SVSim.BattleEngine/Shim/Generated/GameObjMgr.g.cs
gamer147 c9628dee01 cull(engine-cleanup): pass-8 phase-2 cascade round 1
[trim] fully-unreachable files deleted: 6
[trim] files edited: 55, files deleted: 0, nodes removed: 244
[type-trim] files edited: 1, types removed: 1

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-07-03 21:18:18 -04:00

13 lines
498 B
C#

// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\GameObjMgr.cs
using System.Collections.Generic;
using UnityEngine;
using Wizard;
public partial class GameObjMgr
{
public GameObjMgr(GameObject GameObj) { }
public void DisposeUIGameObj() { }
public GameObject AddUIContainerChildPrefab(string str) => default!;
public GameObject AddUIManagerRootChildPrefab(string str) => default!;
public Camera GetUIContainerCam() => default!;
}