Files
SVSimServer/SVSim.Database/Repositories/Viewer/IViewerRepository.cs
gamer147 c103ab6a87 fix(guild): populate leader_name in search results (matches prod capture)
Add IViewerRepository.LoadDisplayNamesAsync (batch AsNoTracking select),
extend GuildSearchEntry with LeaderName, enrich GuildService.SearchAsync
with a leader-id batch lookup, and thread the name through the controller's
ToDetailDto call. Adds a leader_name assertion to GuildSearchFlowTests.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-27 13:08:11 -04:00

43 lines
2.0 KiB
C#

using SVSim.Database.Enums;
namespace SVSim.Database.Repositories.Viewer;
public interface IViewerRepository
{
Task<Models.Viewer?> GetViewerBySocialConnection(SocialAccountType accountType, ulong socialId);
Task<Models.Viewer?> GetViewerWithSocials(long id);
Task<Models.Viewer?> GetViewerByShortUdid(long shortUdid);
Task<Models.Viewer?> GetViewerByUdid(Guid udid);
Task<Models.Viewer> RegisterViewer(string displayName, SocialAccountType socialType,
ulong socialAccountIdentifier, ulong? shortUdid = null);
Task<Models.Viewer> RegisterAnonymousViewer(Guid udid);
Task LinkSteamToViewer(long viewerId, ulong steamId);
/// <summary>
/// Merges an anonymous viewer (just created by <c>/tool/signup</c> on a fresh UDID)
/// into a target viewer that the Steam ticket resolved to. Transfers the anonymous
/// viewer's UDID to the target, then deletes the anonymous viewer.
/// </summary>
Task MergeAnonymousViewerInto(long anonymousViewerId, long targetViewerId);
/// <summary>
/// Focused load for building a battle-node <c>MatchContext</c>: viewer + Info + Info's
/// equipped Emblem/Degree nav refs. Read-only (AsNoTracking). Returns null if the viewer
/// doesn't exist.
/// </summary>
Task<Models.Viewer?> LoadForMatchContextAsync(long viewerId);
/// <summary>Sets Viewer.GuildId to <paramref name="guildId"/>. No-op if the viewer does not exist.</summary>
Task SetGuildIdAsync(long viewerId, int guildId, CancellationToken ct = default);
/// <summary>Clears Viewer.GuildId to null. No-op if the viewer does not exist.</summary>
Task ClearGuildIdAsync(long viewerId, CancellationToken ct = default);
/// <summary>
/// Batch-loads <c>DisplayName</c> for a set of viewer ids. Returns a dictionary keyed by viewer id;
/// ids with no matching row are absent from the result. Read-only (AsNoTracking).
/// </summary>
Task<Dictionary<long, string>> LoadDisplayNamesAsync(IReadOnlyCollection<long> viewerIds, CancellationToken ct = default);
}