Files
SVSimServer/SVSim.UnitTests/Database/Config/MatchingConfigTests.cs
gamer147 b17c802581 feat(config): MatchingConfig section with AI-fallback threshold
Adds a [ConfigSection("Matching")] POCO carrying the
RankBattleAiFallbackThresholdSeconds tunable (default 15). Auto-picked
up by EnsureSeedDataAsync's reflection-based ConfigSection seeder.
Consumed by InProcessPairUp in a later task.

GameConfigurationJsonbTests.EnsureSeedData_writes_one_row_per_ConfigSection_with_ShippedDefaults_payload
updated to include the new Matching section in its expected keys.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-02 00:54:44 -04:00

35 lines
976 B
C#

using System.Linq;
using NUnit.Framework;
using SVSim.Database.Models.Config;
namespace SVSim.UnitTests.Database.Config;
[TestFixture]
public class MatchingConfigTests
{
[Test]
public void Default_threshold_is_15_seconds()
{
var cfg = new MatchingConfig();
Assert.That(cfg.RankBattleAiFallbackThresholdSeconds, Is.EqualTo(15));
}
[Test]
public void ShippedDefaults_returns_a_new_instance_with_default_threshold()
{
var cfg = MatchingConfig.ShippedDefaults();
Assert.That(cfg.RankBattleAiFallbackThresholdSeconds, Is.EqualTo(15));
}
[Test]
public void Has_ConfigSection_attribute_with_name_Matching()
{
var attr = typeof(MatchingConfig)
.GetCustomAttributes(typeof(ConfigSectionAttribute), false)
.Cast<ConfigSectionAttribute>()
.FirstOrDefault();
Assert.That(attr, Is.Not.Null);
Assert.That(attr!.Name, Is.EqualTo("Matching"));
}
}