Files
SVSimServer/SVSim.UnitTests/Controllers/PuzzleControllerTests.cs
gamer147 558e8288eb Puzzles
2026-05-25 12:03:47 -04:00

291 lines
14 KiB
C#

using System.Net;
using System.Text;
using System.Text.Json;
using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.DependencyInjection;
using SVSim.Database;
using SVSim.Database.Models;
using SVSim.Database.Repositories.Viewer;
using SVSim.UnitTests.Infrastructure;
namespace SVSim.UnitTests.Controllers;
public class PuzzleControllerTests
{
private const string BaseRequestJson =
"""{"viewer_id":"0","steam_id":0,"steam_session_ticket":""}""";
[Test]
public async Task Info_returns_25_groups_with_puzzles()
{
using var factory = new SVSimTestFactory();
await factory.SeedGlobalsAsync();
long viewerId = await factory.SeedViewerAsync();
using var client = factory.CreateAuthenticatedClient(viewerId);
var response = await client.PostAsync("/basic_puzzle/info",
new StringContent(BaseRequestJson, Encoding.UTF8, "application/json"));
var body = await response.Content.ReadAsStringAsync();
Assert.That(response.StatusCode, Is.EqualTo(HttpStatusCode.OK), body);
using var doc = JsonDocument.Parse(body);
// Controllers return the inner data payload; the wrapping {data_headers, data} envelope
// is added by ShadowverseTranslationMiddleware which the test factory bypasses, so the
// root element here IS the array (see PracticeControllerTests for the same pattern).
var data = doc.RootElement;
Assert.That(data.ValueKind, Is.EqualTo(JsonValueKind.Array));
Assert.That(data.GetArrayLength(), Is.EqualTo(25));
var g301 = data.EnumerateArray().Single(g => g.GetProperty("puzzle_master_id").GetString() == "301");
Assert.That(g301.GetProperty("is_all_cleared").GetBoolean(), Is.False);
Assert.That(g301.GetProperty("puzzle_data").GetArrayLength(), Is.EqualTo(3));
// String-on-wire assertion: puzzle_master_id ships as a JSON string, not number.
Assert.That(g301.GetProperty("puzzle_master_id").ValueKind, Is.EqualTo(JsonValueKind.String));
}
[Test]
public async Task Info_reflects_per_viewer_clears()
{
using var factory = new SVSimTestFactory();
await factory.SeedGlobalsAsync();
long viewerId = await factory.SeedViewerAsync();
// Resolve the repo from a scope, not factory.Services directly (scoped service constraint).
using (var scope = factory.Services.CreateScope())
{
var clearRepo = scope.ServiceProvider.GetRequiredService<IPuzzleClearRepository>();
await clearRepo.UpsertClearAsync(viewerId, 37, 0);
}
using var client = factory.CreateAuthenticatedClient(viewerId);
var body = await (await client.PostAsync("/basic_puzzle/info",
new StringContent(BaseRequestJson, Encoding.UTF8, "application/json")))
.Content.ReadAsStringAsync();
using var doc = JsonDocument.Parse(body);
var g301 = doc.RootElement.EnumerateArray()
.Single(g => g.GetProperty("puzzle_master_id").GetString() == "301");
var p37 = g301.GetProperty("puzzle_data").EnumerateArray()
.Single(p => p.GetProperty("puzzle_id").GetString() == "37");
Assert.That(p37.GetProperty("is_cleared").GetBoolean(), Is.True);
Assert.That(g301.GetProperty("is_mission_target").GetBoolean(), Is.True,
"Round 1 mission still incomplete (1/3) so group 301 is still a mission target");
}
[Test]
public async Task OpenPuzzleDialog_returns_one_group()
{
using var factory = new SVSimTestFactory();
await factory.SeedGlobalsAsync();
long viewerId = await factory.SeedViewerAsync();
using var client = factory.CreateAuthenticatedClient(viewerId);
var req = """{"viewer_id":"0","steam_id":0,"steam_session_ticket":"","puzzle_master_id":301}""";
var body = await (await client.PostAsync("/basic_puzzle/open_puzzle_dialog",
new StringContent(req, Encoding.UTF8, "application/json"))).Content.ReadAsStringAsync();
using var doc = JsonDocument.Parse(body);
var root = doc.RootElement;
Assert.That(root.GetProperty("puzzle_quest").GetArrayLength(), Is.EqualTo(3));
Assert.That(root.GetProperty("puzzle_quest_chara_id").GetString(), Is.EqualTo("3704"));
Assert.That(root.GetProperty("is_display_badge").GetBoolean(), Is.False);
Assert.That(root.GetProperty("is_display_puzzle_new").GetBoolean(), Is.False);
}
[Test]
public async Task OpenPuzzleDialog_unknown_group_returns_empty_payload()
{
using var factory = new SVSimTestFactory();
await factory.SeedGlobalsAsync();
long viewerId = await factory.SeedViewerAsync();
using var client = factory.CreateAuthenticatedClient(viewerId);
var req = """{"viewer_id":"0","steam_id":0,"steam_session_ticket":"","puzzle_master_id":99999}""";
var resp = await client.PostAsync("/basic_puzzle/open_puzzle_dialog",
new StringContent(req, Encoding.UTF8, "application/json"));
Assert.That(resp.StatusCode, Is.EqualTo(HttpStatusCode.OK));
var root = JsonDocument.Parse(await resp.Content.ReadAsStringAsync()).RootElement;
Assert.That(root.GetProperty("puzzle_quest").GetArrayLength(), Is.EqualTo(0));
}
[Test]
public async Task Start_returns_empty_array()
{
using var factory = new SVSimTestFactory();
long viewerId = await factory.SeedViewerAsync();
using var client = factory.CreateAuthenticatedClient(viewerId);
var req = """{"viewer_id":"0","steam_id":0,"steam_session_ticket":"","puzzle_id":1}""";
var body = await (await client.PostAsync("/basic_puzzle/start",
new StringContent(req, Encoding.UTF8, "application/json"))).Content.ReadAsStringAsync();
using var doc = JsonDocument.Parse(body);
Assert.That(doc.RootElement.ValueKind, Is.EqualTo(JsonValueKind.Array));
Assert.That(doc.RootElement.GetArrayLength(), Is.EqualTo(0));
}
[Test]
public async Task Mission_returns_19_entries_ordered_and_progress_tracked()
{
using var factory = new SVSimTestFactory();
await factory.SeedGlobalsAsync();
long viewerId = await factory.SeedViewerAsync();
// Clear 2 of 3 puzzles in group 301 (the Round-1 mission target).
using (var scope = factory.Services.CreateScope())
{
var clearRepo = scope.ServiceProvider.GetRequiredService<IPuzzleClearRepository>();
await clearRepo.UpsertClearAsync(viewerId, 37, 0);
await clearRepo.UpsertClearAsync(viewerId, 38, 0);
}
using var client = factory.CreateAuthenticatedClient(viewerId);
var body = await (await client.PostAsync("/basic_puzzle/mission",
new StringContent(BaseRequestJson, Encoding.UTF8, "application/json"))).Content.ReadAsStringAsync();
using var doc = JsonDocument.Parse(body);
var data = doc.RootElement;
Assert.That(data.GetArrayLength(), Is.EqualTo(19));
var round1 = data.EnumerateArray()
.Single(m => m.GetProperty("mission_name").GetString() == "Clear all Round 1 puzzles");
Assert.That(round1.GetProperty("total_count").GetString(), Is.EqualTo("2"));
Assert.That(round1.GetProperty("require_number").GetString(), Is.EqualTo("3"));
Assert.That(round1.GetProperty("is_achieved").GetBoolean(), Is.False);
var special = data.EnumerateArray()
.Single(m => m.GetProperty("mission_name").GetString() == "Clear all Special Round puzzles");
Assert.That(special.GetProperty("total_count").GetString(), Is.EqualTo("0"),
"Special-Round missions always surface as 0 in Phase 1");
}
[Test]
public async Task Finish_loss_is_stateless_and_returns_loss_shape()
{
using var factory = new SVSimTestFactory();
await factory.SeedGlobalsAsync();
long viewerId = await factory.SeedViewerAsync();
using var client = factory.CreateAuthenticatedClient(viewerId);
var req = """{"viewer_id":"0","steam_id":0,"steam_session_ticket":"","puzzle_id":37,"retry_count":0,"is_win":false}""";
var body = await (await client.PostAsync("/basic_puzzle/finish",
new StringContent(req, Encoding.UTF8, "application/json"))).Content.ReadAsStringAsync();
using var doc = JsonDocument.Parse(body);
var data = doc.RootElement;
// Loss-specific: win_count is the NUMBER 0, not the string "1".
Assert.That(data.GetProperty("win_count").ValueKind, Is.EqualTo(JsonValueKind.Number));
Assert.That(data.GetProperty("win_count").GetInt32(), Is.EqualTo(0));
Assert.That(data.GetProperty("achieved_info").GetProperty("mission_start_data").GetArrayLength(), Is.EqualTo(0));
Assert.That(data.GetProperty("reward_list").GetArrayLength(), Is.EqualTo(0));
// No DB writes.
using var scope = factory.Services.CreateScope();
var ctx = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
Assert.That(await ctx.ViewerPuzzleClears.CountAsync(), Is.EqualTo(0));
}
[Test]
public async Task Finish_win_persists_clear_and_returns_win_shape()
{
using var factory = new SVSimTestFactory();
await factory.SeedGlobalsAsync();
long viewerId = await factory.SeedViewerAsync();
using var client = factory.CreateAuthenticatedClient(viewerId);
var req = """{"viewer_id":"0","steam_id":0,"steam_session_ticket":"","puzzle_id":37,"retry_count":0,"is_win":true}""";
var body = await (await client.PostAsync("/basic_puzzle/finish",
new StringContent(req, Encoding.UTF8, "application/json"))).Content.ReadAsStringAsync();
using var doc = JsonDocument.Parse(body);
var data = doc.RootElement;
// Win-specific: win_count is the STRING "1".
Assert.That(data.GetProperty("win_count").ValueKind, Is.EqualTo(JsonValueKind.String));
Assert.That(data.GetProperty("win_count").GetString(), Is.EqualTo("1"));
// 1/3 in group 301 → no mission completion yet.
Assert.That(data.GetProperty("achieved_info").GetProperty("achieved_mission_list").GetArrayLength(), Is.EqualTo(0));
Assert.That(data.GetProperty("reward_list").GetArrayLength(), Is.EqualTo(0));
// mission_start_data still contains the un-achieved Round-1 mission.
var starts = data.GetProperty("achieved_info").GetProperty("mission_start_data");
Assert.That(starts.EnumerateArray().Any(e => e.GetProperty("mission_name").GetString() == "Clear all Round 1 puzzles"), Is.True);
// Clear was persisted.
using var scope = factory.Services.CreateScope();
var ctx = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
Assert.That(await ctx.ViewerPuzzleClears.AnyAsync(c => c.ViewerId == viewerId && c.PuzzleId == 37), Is.True);
}
[Test]
public async Task Finish_completes_mission_grants_reward_and_toggles_mission_target()
{
using var factory = new SVSimTestFactory();
await factory.SeedGlobalsAsync();
long viewerId = await factory.SeedViewerAsync();
// The Round-1 mission rewards LeaderSkin 3704. SeedGlobalsAsync's leaderskins.csv may
// already include this id; insert defensively (skip if exists) so the test is
// independent of seed data shape.
using (var setup = factory.Services.CreateScope())
{
var ctx = setup.ServiceProvider.GetRequiredService<SVSimDbContext>();
if (!await ctx.LeaderSkins.AnyAsync(s => s.Id == 3704))
{
ctx.LeaderSkins.Add(new LeaderSkinEntry { Id = 3704, Name = "Round1Reward" });
await ctx.SaveChangesAsync();
}
var clearRepo = setup.ServiceProvider.GetRequiredService<IPuzzleClearRepository>();
await clearRepo.UpsertClearAsync(viewerId, 37, 0);
await clearRepo.UpsertClearAsync(viewerId, 38, 0);
}
using var client = factory.CreateAuthenticatedClient(viewerId);
var req = """{"viewer_id":"0","steam_id":0,"steam_session_ticket":"","puzzle_id":39,"retry_count":0,"is_win":true}""";
var body = await (await client.PostAsync("/basic_puzzle/finish",
new StringContent(req, Encoding.UTF8, "application/json"))).Content.ReadAsStringAsync();
using var doc = JsonDocument.Parse(body);
var data = doc.RootElement;
var ai = data.GetProperty("achieved_info");
// Achievement banner emitted.
Assert.That(ai.GetProperty("achieved_mission_list").GetArrayLength(), Is.EqualTo(1));
Assert.That(ai.GetProperty("achieved_mission_list")[0].GetProperty("achieved_message").GetString(),
Is.EqualTo("Cleared all Round 1 puzzles"));
// mission_reward_* prefixed shape (NOT reward_detail_id/number).
var mrl = ai.GetProperty("achieved_mission_reward_list");
Assert.That(mrl.GetArrayLength(), Is.EqualTo(1));
Assert.That(mrl[0].GetProperty("mission_reward_type").GetString(), Is.EqualTo("10"));
Assert.That(mrl[0].GetProperty("mission_reward_detail_id").GetString(), Is.EqualTo("3704"));
// Top-level reward_list mirrors as TreasureReward shape (reward_id / reward_num).
var rl = data.GetProperty("reward_list");
Assert.That(rl.GetArrayLength(), Is.EqualTo(1));
Assert.That(rl[0].GetProperty("reward_id").GetString(), Is.EqualTo("3704"));
Assert.That(rl[0].GetProperty("reward_num").GetString(), Is.EqualTo("1"));
// Viewer collection updated — owns the leader skin now.
using var verify = factory.Services.CreateScope();
var verifyCtx = verify.ServiceProvider.GetRequiredService<SVSimDbContext>();
var viewer = await verifyCtx.Viewers.Include(v => v.LeaderSkins).FirstAsync(v => v.Id == viewerId);
Assert.That(viewer.LeaderSkins.Any(s => s.Id == 3704), Is.True);
// mission_start_data no longer contains the achieved Round-1 mission.
var starts = ai.GetProperty("mission_start_data");
Assert.That(starts.EnumerateArray().Any(e => e.GetProperty("mission_name").GetString() == "Clear all Round 1 puzzles"),
Is.False);
// puzzle_list entry for group 301 has is_mission_target=false now.
var g301 = data.GetProperty("puzzle_list").EnumerateArray()
.Single(g => g.GetProperty("puzzle_master_id").GetString() == "301");
Assert.That(g301.GetProperty("is_all_cleared").GetBoolean(), Is.True);
Assert.That(g301.GetProperty("is_mission_target").GetBoolean(), Is.False);
}
}