Files
SVSimServer/SVSim.UnitTests/Controllers/AchievementControllerTests.cs
2026-05-27 10:41:49 -04:00

129 lines
6.0 KiB
C#

using System.Net;
using System.Net.Http.Json;
using System.Text;
using System.Text.Json;
using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.DependencyInjection;
using SVSim.Bootstrap.Importers;
using SVSim.Database;
using SVSim.UnitTests.Infrastructure;
namespace SVSim.UnitTests.Controllers;
public class AchievementControllerTests
{
private static string SeedDir => Path.Combine(AppContext.BaseDirectory, "Data", "seeds");
private static StringContent JsonBody(string json) => new(json, Encoding.UTF8, "application/json");
private static async Task ImportCatalogs(SVSimTestFactory f)
{
using var scope = f.Services.CreateScope();
var db = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
await new MissionCatalogImporter().ImportAsync(db, SeedDir);
await new AchievementCatalogImporter().ImportAsync(db, SeedDir);
await new BattlePassMonthlyMissionImporter().ImportAsync(db, SeedDir);
}
private static async Task<ulong> RupeesBalance(SVSimTestFactory f, long viewerId)
{
await using var scope = f.Services.CreateAsyncScope();
var db = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
var v = await db.Viewers.Include(x => x.Currency).FirstAsync(x => x.Id == viewerId);
return v.Currency.Rupees;
}
[Test]
public async Task Claim_advances_level_by_one()
{
using var factory = new SVSimTestFactory();
long viewerId = await factory.SeedViewerAsync();
await ImportCatalogs(factory);
using var client = factory.CreateAuthenticatedClient(viewerId);
// Materialize achievements at MIN(Level) per type
await client.PostAsync("/mission/info", JsonBody("""{"viewer_id":"0","steam_id":0,"steam_session_ticket":""}"""));
// Find an achievement that the viewer is at and claim it.
// Type 50 ("Achieve Beginner 3 rank") has captured tier at level 3 only — viewer starts at 3.
var claimBody = """{"achievement_type":50,"level":3,"viewer_id":"0","steam_id":0,"steam_session_ticket":""}""";
var resp = await client.PostAsync("/achievement/receive_reward", JsonBody(claimBody));
var body = await resp.Content.ReadAsStringAsync();
Assert.That(resp.StatusCode, Is.EqualTo(HttpStatusCode.OK), body);
await using var scope = factory.Services.CreateAsyncScope();
var db = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
var refreshed = await db.ViewerAchievements
.FirstAsync(a => a.ViewerId == viewerId && a.AchievementType == 50);
Assert.That(refreshed.Level, Is.EqualTo(4));
}
[Test]
public async Task Claim_grants_rupees_via_RewardGrantService()
{
using var factory = new SVSimTestFactory();
long viewerId = await factory.SeedViewerAsync();
await ImportCatalogs(factory);
using var client = factory.CreateAuthenticatedClient(viewerId);
await client.PostAsync("/mission/info", JsonBody("""{"viewer_id":"0","steam_id":0,"steam_session_ticket":""}"""));
ulong rupeesBefore = await RupeesBalance(factory, viewerId);
// Type 50 reward in capture: reward_type=9 (Rupy in UserGoodsType enum), reward_number=100.
var claimBody = """{"achievement_type":50,"level":3,"viewer_id":"0","steam_id":0,"steam_session_ticket":""}""";
var resp = await client.PostAsync("/achievement/receive_reward", JsonBody(claimBody));
resp.EnsureSuccessStatusCode();
ulong rupeesAfter = await RupeesBalance(factory, viewerId);
Assert.That(rupeesAfter, Is.EqualTo(rupeesBefore + 100UL),
"claiming type 50 / level 3 should grant 100 rupees");
}
[Test]
public async Task Claim_response_contains_reward_list()
{
using var factory = new SVSimTestFactory();
long viewerId = await factory.SeedViewerAsync();
await ImportCatalogs(factory);
using var client = factory.CreateAuthenticatedClient(viewerId);
await client.PostAsync("/mission/info", JsonBody("""{"viewer_id":"0","steam_id":0,"steam_session_ticket":""}"""));
var claimBody = """{"achievement_type":50,"level":3,"viewer_id":"0","steam_id":0,"steam_session_ticket":""}""";
var resp = await client.PostAsync("/achievement/receive_reward", JsonBody(claimBody));
resp.EnsureSuccessStatusCode();
var body = await resp.Content.ReadAsStringAsync();
using var doc = JsonDocument.Parse(body);
var rewardList = doc.RootElement.GetProperty("reward_list");
Assert.That(rewardList.GetArrayLength(), Is.GreaterThanOrEqualTo(1));
var grant = rewardList[0];
Assert.That(grant.GetProperty("reward_type").GetInt32(), Is.EqualTo(9));
// For currency grants, reward_num is the POST-STATE TOTAL (per project convention,
// matches /pack/open behavior). Default-seeded viewer has 50000 rupees → 50100 after grant.
Assert.That(grant.GetProperty("reward_num").GetInt32(), Is.GreaterThanOrEqualTo(100),
"reward_num is post-state total for currencies, must be at least the granted amount");
}
[Test]
public async Task Subsequent_claim_of_same_level_fails()
{
using var factory = new SVSimTestFactory();
long viewerId = await factory.SeedViewerAsync();
await ImportCatalogs(factory);
using var client = factory.CreateAuthenticatedClient(viewerId);
await client.PostAsync("/mission/info", JsonBody("""{"viewer_id":"0","steam_id":0,"steam_session_ticket":""}"""));
var claimBody = """{"achievement_type":50,"level":3,"viewer_id":"0","steam_id":0,"steam_session_ticket":""}""";
var first = await client.PostAsync("/achievement/receive_reward", JsonBody(claimBody));
first.EnsureSuccessStatusCode();
var second = await client.PostAsync("/achievement/receive_reward", JsonBody(claimBody));
var body = await second.Content.ReadAsStringAsync();
Assert.That(body, Does.Contain("\"result_code\":2"),
"second claim at the same level must fail with result_code=2");
}
}