Remove StringifiedIntConverter from GuildChatMessagesResponse.WaitInterval so the
wire emits a raw JSON number (3) matching prod, not a quoted string ("3").
Update GuildChatPollTests (2 assertions) and GuildCaptureReplayTests (1 assertion +
comment) to expect JsonValueKind.Number. Fix last_message_id → start_message_id typo
in GuildChatMessages_Member_ReturnsProdShape request body.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
31 lines
1.3 KiB
C#
31 lines
1.3 KiB
C#
using MessagePack;
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using System.Text.Json.Serialization;
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using SVSim.EmulatedEntrypoint.Models.Dtos.Common.Guild;
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namespace SVSim.EmulatedEntrypoint.Models.Dtos.GuildChat;
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/// <summary>Response for POST /guild_chat/messages.</summary>
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[MessagePackObject]
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public class GuildChatMessagesResponse
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{
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/// <summary>Card ids currently disabled for maintenance — client refreshes its global list.</summary>
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[JsonPropertyName("maintenance_card_list"), Key("maintenance_card_list"),
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JsonIgnore(Condition = JsonIgnoreCondition.Never)]
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public List<int> MaintenanceCardList { get; set; } = new();
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/// <summary>Users referenced by messages in this batch — deduplicated catalog.</summary>
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[JsonPropertyName("users"), Key("users"),
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JsonIgnore(Condition = JsonIgnoreCondition.Never)]
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public List<ChatUserDto> Users { get; set; } = new();
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/// <summary>Messages ordered oldest-to-newest.</summary>
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[JsonPropertyName("chat_message"), Key("chat_message"),
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JsonIgnore(Condition = JsonIgnoreCondition.Never)]
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public List<ChatMessageDto> ChatMessage { get; set; } = new();
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/// <summary>Server-driven polling interval in seconds. Client uses this for the next poll.</summary>
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[JsonPropertyName("wait_interval"), Key("wait_interval"),
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JsonIgnore(Condition = JsonIgnoreCondition.Never)]
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public int WaitInterval { get; set; }
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}
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