28 lines
1.9 KiB
C#
28 lines
1.9 KiB
C#
using MessagePack;
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using System.Text.Json.Serialization;
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namespace SVSim.EmulatedEntrypoint.Models.Dtos.Common;
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/// <summary>
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/// One archetype trial deck under <c>trial_deck_list</c> (DeckAttributeType.TrialDeck). Wire shape
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/// from the 2026-05-29 main_story/get_deck_list capture. Distinct from build decks: carries
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/// <c>deck_format</c> and no order_num/leader-skin-list. card_id_array only (no numbered card_id_N).
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/// </summary>
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[MessagePackObject]
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public class TrialDeck
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{
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[JsonPropertyName("deck_no")] [Key("deck_no")] public int DeckNo { get; set; }
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[JsonPropertyName("class_id")] [Key("class_id")] public int ClassId { get; set; }
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[JsonPropertyName("sleeve_id")] [Key("sleeve_id")] public int SleeveId { get; set; }
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[JsonPropertyName("leader_skin_id")] [Key("leader_skin_id")] public int LeaderSkinId { get; set; }
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[JsonPropertyName("deck_name")] [Key("deck_name")] public string DeckName { get; set; } = string.Empty;
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[JsonPropertyName("card_id_array")] [Key("card_id_array")] public List<long> CardIdArray { get; set; } = new();
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[JsonPropertyName("is_complete_deck")] [Key("is_complete_deck")] public int IsCompleteDeck { get; set; } = 1;
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[JsonPropertyName("restricted_card_exists")] [Key("restricted_card_exists")] public bool RestrictedCardExists { get; set; }
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[JsonPropertyName("is_available_deck")] [Key("is_available_deck")] public int IsAvailableDeck { get; set; } = 1;
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[JsonPropertyName("maintenance_card_ids")] [Key("maintenance_card_ids")] public List<long> MaintenanceCardIds { get; set; } = new();
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[JsonPropertyName("is_include_un_possession_card")] [Key("is_include_un_possession_card")] public bool IsIncludeUnPossessionCard { get; set; }
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[JsonPropertyName("deck_format")] [Key("deck_format")] public int DeckFormat { get; set; }
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[JsonPropertyName("is_recommend")] [Key("is_recommend")] public int IsRecommend { get; set; }
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}
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