43 lines
1.3 KiB
C#
43 lines
1.3 KiB
C#
using MessagePack;
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using System.Text.Json.Serialization;
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namespace SVSim.EmulatedEntrypoint.Models.Dtos.BattlePass;
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/// <summary>
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/// /battle_pass/info → data.season_info. All numerics are wire-strings (Wizard/BattlePassInfoTask.cs:54-58).
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/// can_purchase stays a bool (client uses .ToBoolean()).
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/// </summary>
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[MessagePackObject]
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public class BattlePassSeasonInfoDto
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{
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[JsonPropertyName("id")]
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[Key("id")]
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[JsonIgnore(Condition = JsonIgnoreCondition.Never)]
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public string Id { get; set; } = "";
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[JsonPropertyName("season_name")]
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[Key("season_name")]
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[JsonIgnore(Condition = JsonIgnoreCondition.Never)]
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public string SeasonName { get; set; } = "";
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[JsonPropertyName("max_level")]
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[Key("max_level")]
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[JsonIgnore(Condition = JsonIgnoreCondition.Never)]
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public string MaxLevel { get; set; } = "";
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[JsonPropertyName("start_date")]
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[Key("start_date")]
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[JsonIgnore(Condition = JsonIgnoreCondition.Never)]
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public string StartDate { get; set; } = "";
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[JsonPropertyName("end_date")]
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[Key("end_date")]
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[JsonIgnore(Condition = JsonIgnoreCondition.Never)]
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public string EndDate { get; set; } = "";
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[JsonPropertyName("can_purchase")]
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[Key("can_purchase")]
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[JsonIgnore(Condition = JsonIgnoreCondition.Never)]
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public bool CanPurchase { get; set; }
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}
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