15 lines
446 B
C#
15 lines
446 B
C#
using MessagePack;
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using System.Text.Json.Serialization;
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namespace SVSim.EmulatedEntrypoint.Models.Dtos.BattlePass;
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/// <summary>Wrapper for one track's reward array: <c>{ "reward": [ ... ] }</c>.</summary>
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[MessagePackObject]
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public class BattlePassRewardListDto
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{
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[JsonPropertyName("reward")]
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[Key("reward")]
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[JsonIgnore(Condition = JsonIgnoreCondition.Never)]
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public List<BattlePassRewardDto> Reward { get; set; } = new();
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}
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