32 lines
1.0 KiB
C#
32 lines
1.0 KiB
C#
using MessagePack;
|
|
using System.Text.Json.Serialization;
|
|
|
|
namespace SVSim.EmulatedEntrypoint.Models.Dtos.BattlePass;
|
|
|
|
/// <summary>
|
|
/// Top-level /battle_pass/info response. premium_appeal_level is optional
|
|
/// (Wizard/BattlePassInfoTask.cs:77 — guarded by Keys.Contains).
|
|
/// </summary>
|
|
[MessagePackObject]
|
|
public class BattlePassInfoResponse
|
|
{
|
|
[JsonPropertyName("season_info")]
|
|
[Key("season_info")]
|
|
[JsonIgnore(Condition = JsonIgnoreCondition.Never)]
|
|
public BattlePassSeasonInfoDto SeasonInfo { get; set; } = new();
|
|
|
|
[JsonPropertyName("reward_info")]
|
|
[Key("reward_info")]
|
|
[JsonIgnore(Condition = JsonIgnoreCondition.Never)]
|
|
public BattlePassRewardInfoDto RewardInfo { get; set; } = new();
|
|
|
|
[JsonPropertyName("gauge_info")]
|
|
[Key("gauge_info")]
|
|
[JsonIgnore(Condition = JsonIgnoreCondition.Never)]
|
|
public BattlePassGaugeInfoDto GaugeInfo { get; set; } = new();
|
|
|
|
[JsonPropertyName("premium_appeal_level")]
|
|
[Key("premium_appeal_level")]
|
|
public List<int>? PremiumAppealLevel { get; set; }
|
|
}
|