26 lines
834 B
C#
26 lines
834 B
C#
using MessagePack;
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namespace SVSim.EmulatedEntrypoint.Models.Dtos;
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[MessagePackObject]
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public class AvatarAbility
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{
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[Key("leader_skin_id")]
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public int LeaderSkinId { get; set; }
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[Key("battle_start_firstplayerturn_bp")]
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public int BattleStartFirstPlayerBp { get; set; }
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[Key("battle_start_secondplayerturn_bp")]
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public int BattleStartSecondPlayerBp { get; set; }
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[Key("battle_start_max_life")]
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public int BattleStartMaxLife { get; set; }
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[Key("ability_cost")]
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public string AbilityCost { get; set; }
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[Key("ability")]
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public string Ability { get; set; }
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[Key("passive_ability")]
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public string PassiveAbility { get; set; }
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[Key("ability_desc")]
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public string AbilityDesc { get; set; }
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[Key("passive_ability_desc")]
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public string PassiveAbilityDesc { get; set; }
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} |