A real /load/index dump emits my_rotation_id as a bare number (0) for unset MyRotation slots, which 400'd against the string? DTO field (AllowReadingFromString only covers string->number). FlexibleStringConverter accepts either form. Also skip empty deck slots (no cards) on import — a dump carries every slot, mostly empty placeholders the client manages itself. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
297 lines
12 KiB
C#
297 lines
12 KiB
C#
using Microsoft.AspNetCore.Authorization;
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using Microsoft.AspNetCore.Mvc;
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using Microsoft.EntityFrameworkCore;
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using Microsoft.Extensions.Logging;
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using SVSim.Database;
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using SVSim.Database.Enums;
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using SVSim.Database.Models;
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using SVSim.Database.Repositories.Viewer;
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using SVSim.EmulatedEntrypoint.Extensions;
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using SVSim.EmulatedEntrypoint.Infrastructure;
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using SVSim.EmulatedEntrypoint.Models.Dtos.Requests.Admin;
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using SVSim.EmulatedEntrypoint.Models.Dtos.Responses.Admin;
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namespace SVSim.EmulatedEntrypoint.Controllers;
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/// <summary>
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/// Util endpoints for bootstrapping the dev environment. Anonymous-allowed today — security
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/// audit pending (don't expose these to the public internet).
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/// </summary>
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public class AdminController : SVSimController
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{
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private readonly IViewerRepository _viewerRepository;
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private readonly SVSimDbContext _dbContext;
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private readonly ILogger<AdminController> _logger;
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public AdminController(IViewerRepository viewerRepository, SVSimDbContext dbContext,
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ILogger<AdminController> logger)
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{
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_viewerRepository = viewerRepository;
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_dbContext = dbContext;
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_logger = logger;
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}
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/// <summary>
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/// Upsert a viewer from external data (typically captured from the live game via the
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/// SVSimLoader dump). Matches existing viewers by SteamId; creates a new one if missing.
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/// Only essential fields are imported today — extend as needed.
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/// </summary>
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[AllowAnonymous]
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[HttpPost("import_viewer")]
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public async Task<ActionResult<ImportViewerResponse>> ImportViewer(ImportViewerRequest request)
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{
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if (request.SteamId == 0)
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{
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return BadRequest("steam_id is required");
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}
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// SocialAccountConnection is [Owned]-by-Viewer — can't query the owned table directly;
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// look up the Viewer with a matching owned connection instead.
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var existing = await _dbContext.Viewers
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.AsNoTracking()
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.FirstOrDefaultAsync(v => v.SocialAccountConnections.Any(sac =>
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sac.AccountType == SocialAccountType.Steam && sac.AccountId == request.SteamId));
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long viewerId;
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bool wasCreated;
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if (existing is null)
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{
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var created = await _viewerRepository.RegisterViewer(
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request.DisplayName ?? "Imported Viewer",
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SocialAccountType.Steam,
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request.SteamId);
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viewerId = created.Id;
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wasCreated = true;
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}
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else
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{
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viewerId = existing.Id;
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wasCreated = false;
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}
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// Reload with all the nav properties we need to mutate. RegisterViewer SaveChanges'd
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// already, so we re-fetch with full graph and apply the updates. AsSplitQuery to avoid
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// the cartesian-explosion across all the many-to-many cosmetic collections.
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var viewer = await _dbContext.Viewers
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.AsSplitQuery()
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.Include(v => v.Info).ThenInclude(i => i.SelectedEmblem)
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.Include(v => v.Info).ThenInclude(i => i.SelectedDegree)
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.Include(v => v.Currency)
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.Include(v => v.MissionData)
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.Include(v => v.Classes).ThenInclude(c => c.Class)
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.Include(v => v.Sleeves)
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.Include(v => v.Emblems)
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.Include(v => v.Degrees)
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.Include(v => v.LeaderSkins)
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.Include(v => v.MyPageBackgrounds)
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.Include(v => v.Cards).ThenInclude(c => c.Card)
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.Include(v => v.Items).ThenInclude(i => i.Item)
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.Include(v => v.Decks).ThenInclude(d => d.Cards)
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.FirstAsync(v => v.Id == viewerId);
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if (request.DisplayName is not null) viewer.DisplayName = request.DisplayName;
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if (request.CountryCode is not null) viewer.Info.CountryCode = request.CountryCode;
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if (request.TutorialState.HasValue) viewer.MissionData.TutorialState = request.TutorialState.Value;
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if (request.Currency is not null)
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{
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if (request.Currency.Crystals.HasValue) viewer.Currency.Crystals = request.Currency.Crystals.Value;
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if (request.Currency.Rupees.HasValue) viewer.Currency.Rupees = request.Currency.Rupees.Value;
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if (request.Currency.RedEther.HasValue) viewer.Currency.RedEther = request.Currency.RedEther.Value;
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}
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if (request.SelectedEmblemId.HasValue)
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{
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var emblem = await _dbContext.Emblems.FindAsync(request.SelectedEmblemId.Value);
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if (emblem is not null) viewer.Info.SelectedEmblem = emblem;
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}
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if (request.SelectedDegreeId.HasValue)
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{
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var degree = await _dbContext.Degrees.FindAsync(request.SelectedDegreeId.Value);
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if (degree is not null) viewer.Info.SelectedDegree = degree;
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}
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await ReplaceOwned(viewer.Sleeves, request.OwnedSleeveIds, _dbContext.Sleeves);
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await ReplaceOwned(viewer.Emblems, request.OwnedEmblemIds, _dbContext.Emblems);
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await ReplaceOwned(viewer.Degrees, request.OwnedDegreeIds, _dbContext.Degrees);
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await ReplaceOwned(viewer.LeaderSkins, request.OwnedLeaderSkinIds, _dbContext.LeaderSkins);
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await ReplaceOwned(viewer.MyPageBackgrounds, request.OwnedMyPageBackgroundIds, _dbContext.MyPageBackgrounds);
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if (request.Classes is not null)
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{
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foreach (var importClass in request.Classes)
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{
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var existingClass = viewer.Classes.FirstOrDefault(c => c.Class.Id == importClass.ClassId);
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if (existingClass is not null)
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{
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existingClass.Level = importClass.Level;
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existingClass.Exp = importClass.Exp;
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}
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}
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}
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// Accumulates distinct card_ids referenced by the import (owned list + deck lists)
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// that aren't in our card master. Surfaced in the response and logged after save.
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var skippedCardIds = new HashSet<long>();
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if (request.OwnedCards is not null)
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{
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var wanted = request.OwnedCards
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.GroupBy(c => c.CardId)
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.Select(g => g.First())
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.ToList();
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var ids = wanted.Select(c => c.CardId).ToList();
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var cardMaster = await _dbContext.Cards
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.Where(c => ids.Contains(c.Id))
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.ToDictionaryAsync(c => c.Id);
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viewer.Cards.Clear();
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foreach (var c in wanted)
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{
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if (!cardMaster.TryGetValue(c.CardId, out var card))
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{
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skippedCardIds.Add(c.CardId);
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continue;
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}
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viewer.Cards.Add(new OwnedCardEntry
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{
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Card = card,
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Count = Math.Clamp(c.Count, 1, OwnedCardEntry.MaxCopies),
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IsProtected = c.IsProtected,
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});
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}
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}
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if (request.Items is not null)
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{
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var wanted = request.Items
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.GroupBy(i => i.ItemId)
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.Select(g => g.First())
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.ToList();
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var ids = wanted.Select(i => i.ItemId).ToList();
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var itemMaster = await _dbContext.Items
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.Where(i => ids.Contains(i.Id))
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.ToDictionaryAsync(i => i.Id);
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viewer.Items.Clear();
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foreach (var i in wanted)
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{
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if (!itemMaster.TryGetValue(i.ItemId, out var item)) continue; // unknown master id
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viewer.Items.Add(new OwnedItemEntry { Item = item, Count = i.Count, Viewer = viewer });
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}
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}
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if (request.Decks is not null)
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{
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var allDeckCardIds = request.Decks
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.Where(d => d.CardIdArray is not null)
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.SelectMany(d => d.CardIdArray!)
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.Distinct()
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.ToList();
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var deckCardMaster = await _dbContext.Cards
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.Where(c => allDeckCardIds.Contains(c.Id))
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.ToDictionaryAsync(c => c.Id);
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var classes = await _dbContext.Classes.Include(c => c.LeaderSkins).ToDictionaryAsync(c => c.Id);
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var sleeves = await _dbContext.Sleeves.ToDictionaryAsync(s => (long)s.Id);
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var leaderSkins = await _dbContext.LeaderSkins.ToDictionaryAsync(s => s.Id);
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var defaultSleeve = await _dbContext.Sleeves.FindAsync((int)DefaultSleeveId);
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var latestMyRotationId = (await _dbContext.MyRotationSettings.AsNoTracking()
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.Select(s => (int?)s.Id)
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.OrderByDescending(id => id)
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.FirstOrDefaultAsync())?.ToString();
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_dbContext.RemoveRange(viewer.Decks);
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viewer.Decks.Clear();
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foreach (var d in request.Decks)
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{
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// A /load/index dump carries every deck slot, most of them empty placeholders
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// (no cards). Skip them: the client manages empty slots itself (it's why the old
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// default-deck cloning was removed), and importing empty MyRotation slots would
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// otherwise persist decks with a bogus rotation id.
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if ((d.CardIdArray?.Count ?? 0) == 0) continue;
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Format format;
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try { format = FormatExtensions.FromApi(d.DeckFormat); }
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catch (ArgumentOutOfRangeException) { continue; } // skip unsupported wire format
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if (!classes.TryGetValue(d.ClassId, out var classEntry)) continue;
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SleeveEntry? sleeve = null;
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if (d.SleeveId.HasValue) sleeves.TryGetValue(d.SleeveId.Value, out sleeve);
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sleeve ??= defaultSleeve;
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LeaderSkinEntry? leaderSkin = null;
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if (d.LeaderSkinId.HasValue) leaderSkins.TryGetValue(d.LeaderSkinId.Value, out leaderSkin);
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leaderSkin ??= classEntry.DefaultLeaderSkin ?? classEntry.LeaderSkins.FirstOrDefault();
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if (sleeve is null || leaderSkin is null) continue;
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var cards = (d.CardIdArray ?? new List<long>())
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.GroupBy(id => id)
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.Where(g =>
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{
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if (deckCardMaster.ContainsKey(g.Key)) return true;
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skippedCardIds.Add(g.Key);
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return false;
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})
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.Select(g => new DeckCard { Card = deckCardMaster[g.Key], Count = g.Count() })
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.ToList();
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viewer.Decks.Add(new ShadowverseDeckEntry
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{
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Name = d.DeckName ?? $"Deck {d.DeckNo}",
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Number = d.DeckNo,
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Format = format,
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Class = classEntry,
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Sleeve = sleeve,
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LeaderSkin = leaderSkin,
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RandomLeaderSkin = (d.IsRandomLeaderSkin ?? 0) != 0,
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Cards = cards,
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MyRotationId = format == Format.MyRotation ? (d.MyRotationId ?? latestMyRotationId) : null,
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});
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}
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}
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await _dbContext.SaveChangesAsync();
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if (skippedCardIds.Count > 0)
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{
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_logger.LogWarning(
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"ImportViewer (steam_id={SteamId}, viewer_id={ViewerId}): skipped {Count} unknown " +
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"card_id(s) not present in the card master. Sample: [{Sample}]",
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request.SteamId, viewer.Id, skippedCardIds.Count,
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string.Join(", ", skippedCardIds.Take(20)));
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}
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return new ImportViewerResponse
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{
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ViewerId = viewer.Id,
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ShortUdid = viewer.ShortUdid,
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WasCreated = wasCreated,
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SkippedCardCount = skippedCardIds.Count,
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};
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}
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/// <summary>
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/// Replaces the owned-collection with the master rows matching the supplied ids.
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/// Null `ids` is a no-op (preserve existing). Empty list clears the collection.
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/// </summary>
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private async Task ReplaceOwned<TEntity>(List<TEntity> owned, List<int>? ids, DbSet<TEntity> table)
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where TEntity : class
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{
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if (ids is null) return;
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owned.Clear();
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if (ids.Count == 0) return;
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var rows = await table.Where(e => ids.Contains(EF.Property<int>(e, "Id"))).ToListAsync();
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owned.AddRange(rows);
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}
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/// <summary>
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/// Fallback sleeve id used when an imported deck has no resolvable <c>sleeve_id</c>.
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/// 3000011 is prod's default deck sleeve.
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/// </summary>
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private const long DefaultSleeveId = 3000011L;
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}
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