Files
SVSimServer/SVSim.Database/Models/BattlePassSeasonEntry.cs

21 lines
686 B
C#

using SVSim.Database.Common;
namespace SVSim.Database.Models;
/// <summary>
/// One battle pass season. Active season is resolved by time-window
/// (StartDate &lt;= now &lt; EndDate). Rewards are loaded via Rewards collection.
/// </summary>
public class BattlePassSeasonEntry : BaseEntity<int>
{
public string Name { get; set; } = "";
public int MaxLevel { get; set; }
public DateTimeOffset StartDate { get; set; }
public DateTimeOffset EndDate { get; set; }
public bool CanPurchase { get; set; }
public int PriceCrystal { get; set; }
public string Description { get; set; } = "";
public List<BattlePassRewardEntry> Rewards { get; set; } = new();
}