117 lines
5.5 KiB
C#
117 lines
5.5 KiB
C#
using System;
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using Microsoft.EntityFrameworkCore.Migrations;
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#nullable disable
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namespace SVSim.Database.Migrations
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{
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/// <inheritdoc />
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public partial class AddBasicPuzzle : Migration
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{
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/// <inheritdoc />
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protected override void Up(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.CreateTable(
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name: "PuzzleGroups",
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columns: table => new
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{
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Id = table.Column<int>(type: "integer", nullable: false),
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PuzzleMasterId = table.Column<int>(type: "integer", nullable: false),
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BasicTitleTextId = table.Column<string>(type: "text", nullable: false),
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PuzzleCharaId = table.Column<int>(type: "integer", nullable: false),
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CharaId = table.Column<int>(type: "integer", nullable: false),
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SortType = table.Column<int>(type: "integer", nullable: false),
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DifficultyNameListJson = table.Column<string>(type: "text", nullable: false),
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DateCreated = table.Column<DateTime>(type: "timestamp with time zone", nullable: false),
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DateUpdated = table.Column<DateTime>(type: "timestamp with time zone", nullable: true)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_PuzzleGroups", x => x.Id);
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});
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migrationBuilder.CreateTable(
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name: "PuzzleMissions",
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columns: table => new
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{
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Id = table.Column<int>(type: "integer", nullable: false),
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MissionName = table.Column<string>(type: "text", nullable: false),
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AchievedMessage = table.Column<string>(type: "text", nullable: false),
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RequireNumber = table.Column<int>(type: "integer", nullable: false),
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CampaignCommenceTime = table.Column<long>(type: "bigint", nullable: false),
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OrderId = table.Column<int>(type: "integer", nullable: false),
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RewardType = table.Column<int>(type: "integer", nullable: false),
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RewardDetailId = table.Column<long>(type: "bigint", nullable: false),
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RewardNumber = table.Column<int>(type: "integer", nullable: false),
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TargetPuzzleGroupId = table.Column<int>(type: "integer", nullable: true),
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DateCreated = table.Column<DateTime>(type: "timestamp with time zone", nullable: false),
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DateUpdated = table.Column<DateTime>(type: "timestamp with time zone", nullable: true)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_PuzzleMissions", x => x.Id);
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});
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migrationBuilder.CreateTable(
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name: "ViewerPuzzleClears",
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columns: table => new
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{
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ViewerId = table.Column<long>(type: "bigint", nullable: false),
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PuzzleId = table.Column<int>(type: "integer", nullable: false),
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ClearedAt = table.Column<DateTime>(type: "timestamp with time zone", nullable: false),
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BestRetryCount = table.Column<int>(type: "integer", nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_ViewerPuzzleClears", x => new { x.ViewerId, x.PuzzleId });
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});
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migrationBuilder.CreateTable(
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name: "Puzzles",
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columns: table => new
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{
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Id = table.Column<int>(type: "integer", nullable: false),
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PuzzleId = table.Column<int>(type: "integer", nullable: false),
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GroupId = table.Column<int>(type: "integer", nullable: false),
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PuzzleDifficulty = table.Column<int>(type: "integer", nullable: false),
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IsAdditional = table.Column<bool>(type: "boolean", nullable: false),
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IsPlayable = table.Column<bool>(type: "boolean", nullable: false),
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ReleaseConditionTextId = table.Column<string>(type: "text", nullable: false),
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DateCreated = table.Column<DateTime>(type: "timestamp with time zone", nullable: false),
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DateUpdated = table.Column<DateTime>(type: "timestamp with time zone", nullable: true)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_Puzzles", x => x.Id);
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table.ForeignKey(
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name: "FK_Puzzles_PuzzleGroups_GroupId",
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column: x => x.GroupId,
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principalTable: "PuzzleGroups",
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principalColumn: "Id",
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onDelete: ReferentialAction.Cascade);
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});
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migrationBuilder.CreateIndex(
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name: "IX_Puzzles_GroupId",
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table: "Puzzles",
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column: "GroupId");
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}
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/// <inheritdoc />
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protected override void Down(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.DropTable(
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name: "PuzzleMissions");
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migrationBuilder.DropTable(
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name: "Puzzles");
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migrationBuilder.DropTable(
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name: "ViewerPuzzleClears");
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migrationBuilder.DropTable(
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name: "PuzzleGroups");
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}
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}
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}
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