Files
SVSimServer/SVSim.Database/Enums/UserGoodsType.cs
gamer147 558e8288eb Puzzles
2026-05-25 12:03:47 -04:00

27 lines
790 B
C#

namespace SVSim.Database.Enums;
/// <summary>
/// Mirrors the client's <c>Wizard.UserGoods.Type</c> enum (Shadowverse_Code/Wizard/UserGoods.cs).
/// These integers travel on the wire as <c>reward_type</c> on <c>reward_list</c> entries; the
/// client uses them in <c>PlayerStaticData.UpdateHaveUserGoodsNumByJsonData</c> to route the
/// grant into the right collection / currency total.
/// </summary>
public enum UserGoodsType
{
RedEther = 1,
Crystal = 2,
// 3 is unused / placeholder in the client enum.
Item = 4,
Card = 5,
Sleeve = 6,
Emblem = 7,
Degree = 8,
Rupy = 9,
Skin = 10, // LeaderSkin in our schema
SpotCard = 11,
SpotCardPoint = 12,
SpotCardOnlyLatestCardPack = 13,
FreeGachaCount = 14,
MyPageBG = 15,
}