Files
SVSimServer/SVSim.Database/Enums/DrawTier.cs
gamer147 b78d7d6cbe feat(packs): add PackDraw* tables and IsEnabled column
Three new EF entities and a migration:
- PackDrawConfigEntry (per-pack: animation rate, has-bonus flag, special-kind label)
- PackDrawSlotRateEntry (pack/slot/tier -> rate, unique index)
- PackDrawCardWeightEntry (per-card-rate facts incl rate-less rows)

DrawSlot {General, Eighth, Bonus} and DrawTier {Bronze, Silver, Gold, Legendary, Special}.
Special collapses leader_card and limited_time_leader (verified mutually exclusive per pack).

IsEnabled column on PackConfigEntry — admin gate for synthesized stubs, distinct from
the wire-mirror IsHide.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-30 21:40:50 -04:00

17 lines
477 B
C#

namespace SVSim.Database.Enums;
/// <summary>
/// Per-draw page tier the slot rolls into. Distinct from card-master <see cref="Rarity"/>:
/// for the four base values they line up, but <c>Special</c> covers the per-pack
/// "Leader Card" / "Limited-Time Leader" tiers — its cards are typically Rarity.Legendary
/// with the IsLeader printing flag set.
/// </summary>
public enum DrawTier
{
Bronze = 0,
Silver = 1,
Gold = 2,
Legendary = 3,
Special = 4,
}