Final shop family. Schema additions:
- ViewerCurrency.SpotPoints (ulong) — new currency column on Viewers.
- SpotCardExchangeEntry — catalog (distinct from the pre-existing
SpotCardEntry, which is the /load/index rental-cost concept).
- ViewerSpotCardExchange — standalone composite-PK table tracking
(viewer, card, exchanged_at, is_pre_release_snapshot). Standalone
avoids cartesian-explode on viewer-graph reads.
RewardGrantService gains a SpotCardPoint=12 currency case mirroring
the RedEther/Crystal pattern. Doc comment refreshed; SpotCard=11 and
SpotCardOnlyLatestCardPack=13 remain unimplemented with explanatory
NotSupportedException — captures show emitters always use Card=5 with
the spot-card-specific id.
Controller:
- /top: emits exactly 9 clan buckets [{"1": [cards]}, ...] matching
prod's arbitrary single-key shape. exchange_status per-card (0=
available, 1=already-exchanged, 2=LimitOver after pre-release cap).
pre_relase_info WIRE TYPO PRESERVED ("relase" not "release").
- /exchange: server-authoritative price (client-supplied
exchange_point ignored); debits SpotPoints with post-state-total
reward_list entry; grants card via RewardGrantService.ApplyAsync
(cosmetic cascade included); persists ViewerSpotCardExchange row.
Insufficient points / already-exchanged / pre-release-limit all
return 400 without partial state.
LoadController now populates /load/index spot_point from
viewer.Currency.SpotPoints (was always 0).
PreReleaseLimit hardcoded to 2 matching capture; promote to GameConfig
when captures show variance.
504 tests pass (was 496; +8 spot-card-exchange tests).
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
13 lines
496 B
C#
13 lines
496 B
C#
using System.Text.Json.Serialization;
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namespace SVSim.Bootstrap.Models.Seed;
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public sealed class SpotCardExchangeSeed
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{
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[JsonPropertyName("card_id")] public long CardId { get; set; }
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[JsonPropertyName("class")] public int ClassId { get; set; }
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[JsonPropertyName("exchange_point")] public int ExchangePoint { get; set; }
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[JsonPropertyName("ts_rotation_id")] public long TsRotationId { get; set; }
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[JsonPropertyName("is_pre_release")] public bool IsPreRelease { get; set; }
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}
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