The five tutorial gifts every fresh viewer is given at signup used to live as a static C# array in SVSim.Database/SeedData/TutorialPresents.cs — outside the seed-JSON pipeline used by all 40+ other globals tables. Editing a gift required a code change + rebuild instead of a JSON edit + bootstrap re-run. Now authored in SVSim.Bootstrap/Data/seeds/tutorial-presents.json and loaded into a new TutorialPresentEntries table via TutorialPresentsImporter (clear-and-rewrite, mirroring HomeDialogs). ViewerRepository.RegisterAnonymousViewer reads the table at signup and projects each row into a ViewerPresent with Source="tutorial". Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
49 lines
1.7 KiB
C#
49 lines
1.7 KiB
C#
using Microsoft.EntityFrameworkCore;
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using SVSim.Bootstrap.Models.Seed;
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using SVSim.Database;
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using SVSim.Database.Models;
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namespace SVSim.Bootstrap.Importers;
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/// <summary>
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/// Loads the tutorial-gift catalogue (<c>tutorial-presents.json</c>) into the
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/// <c>TutorialPresentEntries</c> table. Clear-and-rewrite — the seed file is authoritative;
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/// hand-edits to the table are not preserved.
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///
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/// Read side: <c>ViewerRepository.RegisterAnonymousViewer</c> reads this table and projects
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/// each row into a <c>ViewerPresent</c> with Source="tutorial" at signup time.
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/// </summary>
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public class TutorialPresentsImporter
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{
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public async Task<int> ImportAsync(SVSimDbContext context, string seedDir)
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{
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var seed = SeedLoader.LoadList<TutorialPresentSeed>(
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Path.Combine(seedDir, "tutorial-presents.json"));
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if (seed.Count == 0)
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{
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Console.WriteLine("[TutorialPresentsImporter] No tutorial-present seed rows; skipping.");
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return 0;
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}
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var existing = await context.TutorialPresentEntries.ToListAsync();
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context.TutorialPresentEntries.RemoveRange(existing);
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foreach (var s in seed)
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{
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context.TutorialPresentEntries.Add(new TutorialPresentEntry
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{
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PresentId = s.PresentId,
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RewardType = s.RewardType,
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RewardDetailId = s.RewardDetailId,
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RewardCount = s.RewardCount,
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ItemType = s.ItemType,
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Message = s.Message,
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});
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}
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await context.SaveChangesAsync();
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Console.WriteLine($"[TutorialPresentsImporter] TutorialPresentEntries: -{existing.Count}/+{seed.Count}");
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return seed.Count;
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}
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}
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