Files
SVSimServer/SVSim.BattleNode/Wire/EngineIoPacketType.cs

13 lines
174 B
C#

namespace SVSim.BattleNode.Wire;
public enum EngineIoPacketType
{
Open = 0,
Close = 1,
Ping = 2,
Pong = 3,
Message = 4,
Upgrade = 5,
Noop = 6,
}