extern alias engine; using engine::Wizard.BattleMgr; using engine::Wizard.Battle.Phase; using engine::Wizard.Battle.Recovery; using engine::Wizard.Battle.Replay; using engine::Wizard.Battle.Resource; using engine::Wizard.Battle.View.Vfx; namespace SVSim.BattleNode.Sessions.Engine; /// The node's production IBattleMgrContentsCreator. Mirrors the test-side /// HeadlessContentsCreator (HeadlessFixture.cs) but carries the per-battle master seed so the /// engine's RNG stream is born aligned with the seed the node handed both clients (design F-N-5). /// The non-RandomSeed members are the no-op recovery/replay/resource/vfx/phase creators the /// NetworkStandardBattleMgr ctor dereferences — the engine's own Null* implementations, same set the /// headless test harness uses. internal sealed class SessionContentsCreator : IBattleMgrContentsCreator { public SessionContentsCreator(int masterSeed) => RandomSeed = masterSeed; public int RandomSeed { get; } // No-op managers: the ctor's FirstRecoverySetting/FirstReplaySetting dereference these; recovery/ // replay recording is irrelevant to a shadow engine, so use the engine's own null implementations. public IRecoveryManager RecoveryManager { get; } = new NullRecoveryManager(); public IRecoveryRecordManager RecoveryRecordManager { get; } = new NullRecoveryRecordManager(); public IReplayRecordManager ReplayRecordManager { get; } = new NullReplayRecordManager(); public IBattleResourceMgr CreateResourceMgr() => new BattleResourceMgr(); // The receive-conductor VfxMgr: runs the InstantVfx the conductor fuses the play mutation into // (design Headless-Conductor Candidate B). The shared VfxMgr no-ops registration — correct for the // direct ActionProcessor path, wrong for the receive path. See HeadlessConductorVfxMgr. public VfxMgr CreateVfxMgr() => new HeadlessConductorVfxMgr(); public IPhaseCreator CreatePhaseCreator(engine::BattleManagerBase battleMgr) => new SessionPhaseCreator(battleMgr); } /// Node analogue of the test HeadlessPhaseCreator / the engine's SingleBattlePhaseCreator /// (cut from the M1 copy set as an entry-point ctor): inherits PhaseCreatorBase wholesale. internal sealed class SessionPhaseCreator : PhaseCreatorBase { public SessionPhaseCreator(engine::BattleManagerBase battleMgr) : base(battleMgr) { } }